Changing the "maximum_fps" parameter in "config.ini" doesn't work
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
Medium
|
William Formyduval |
Bug Description
GREETINGS!!
I am in the process of learning to use Stellarium. I have a Macbook and am using Mac OS X 10.8.4. My "config.ini" file is located at:
~/Library/
BACKGROUND: Stellarium processes the sky display on my computer at approximately 50 frames per second, with higher peaks. During this time, Stellarium uses about 20%-50% of my CPU, which makes my computer run very hot. I have tested this on 3 different Macs and I get the same thing. This behavior is present even when I freeze the time. After reading that Stellarium has a frame rate limiter in place, I decided to edit the "maximum_fps" parameter, in "config.ini," to reduce the number of frames that Stellarium processes, so that my computer would not get so hot.
PURPOSE: I want to I lower the "maximum_fps" parameter from its default.
TROUBLESHOOTING: I changed the value of "minimum_fps" to 1 and the value of "maximum_fps" to 15. I would expect, then, that when I re-launch Stellarium, my display would process at no more than 15 frames per second. Unfortunately, when I saved the "config.ini" file and re-launched Stellarium, my highest frame was just as high as it was before (about 50 frames per second), which means that lowering the value of "maximum_fps" didn't work. I was able to confirm, however, that changing the value of "minimum_fps" seems to work.
SUMMARY: Lowering the maximum frames per second parameter "maximum_fps" doesn't work.
Related branches
- Guillaume Chereau: Pending requested
- Fabien Chéreau: Pending requested
-
Diff: 80 lines (+27/-4)2 files modifiedsrc/StelMainView.cpp (+24/-3)
src/StelMainView.hpp (+3/-1)
Changed in stellarium: | |
status: | New → Confirmed |
Changed in stellarium: | |
assignee: | nobody → William Formyduval (wlformyd) |
milestone: | none → 0.13.0 |
status: | Confirmed → In Progress |
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
Just for understanding: maximum fps sets maximal value for FPS for sky frames. FPS on yours screenshot displays FPS for GUI.