2013-05-28T15:54:51 Windows XP Compiled using MinGW GCC 4.6.2 Qt runtime version: 4.8.4 Qt compilation version: 4.8.4 Addressing mode: 32-bit Total memory: 1023 MB (unreliable) Total virtual memory: 2047 MB (unreliable) Physical memory in use: 71% Processor speed: 1809 MHz Processor name: AMD Athlon(tm) 64 Processor 3000+ E:\Program Files\Stellarium\stellarium.exe ------------------------------------------------------- [ This is Stellarium 0.12.1 - http://www.stellarium.org ] [ Copyright (C) 2000-2013 Fabien Chereau et al ] ------------------------------------------------------- Writing log file to: "D:/Documents and Settings/DAD.FAMILY/Application Data/Stellarium/log.txt" File search paths: 0 . "D:\Documents and Settings\DAD.FAMILY\Application Data\Stellarium" 1 . "." Config file is: "D:\Documents and Settings\DAD.FAMILY\Application Data\Stellarium/config.ini" Going to initialize the OpenGL 2 renderer OpenGL supported version: "2.1.2" Qt GL paint engine is: "OpenGL2" GL vendor is "NVIDIA Corporation" GL renderer is "GeForce 6200 TurboCache(TM)/PCIe/SSE2/3DNOW!" Log of the compilation of builtin shader " plainShader " : "Built successfully" Log of the compilation of builtin shader " colorShader " : "Built successfully" Log of the compilation of builtin shader " textureShader " : "Built successfully" Log of the compilation of builtin shader " colorTextureShader " : "Built successfully" Cache directory is: "D:\Documents and Settings\DAD.FAMILY\Local Settings\Application Data\stellarium\stellarium\cache" Sky language is "en_GB" Application language is "en_GB" Loading Solar System data ... Loaded 75 / 75 planet orbits from "D:\Documents and Settings\DAD.FAMILY\Application Data\Stellarium/data/ssystem.ini" Loading star data ... "Loading "./stars/default/stars_0_0v0_2.cat": 0_0v0_2; 4963" "Loading "./stars/default/stars_1_0v0_2.cat": 1_0v0_2; 21598" "Loading "./stars/default/stars_2_0v0_2.cat": 2_0v0_2; 150090" "Loading "./stars/default/stars_3_1v0_1.cat": 3_1v0_1; 423540" "Loading "D:\Documents and Settings\DAD.FAMILY\Application Data\Stellarium/stars/default/stars_4_1v0_0.cat": 4_1v0_0; 1725497" Finished loading star catalogue data, max_geodesic_level: 4 navigation/preset_sky_time is a double - treating as jday: 2.45151e+06 Loaded 10051 NGC records Loading NGC name data ... Loaded 400 / 400 NGC name records successfully Loading star names from "./skycultures/western/star_names.fab" Loaded 230 / 230 common star names Loading star names from "./stars/default/name.fab" Loaded 3215 / 4359 scientific star names Loaded 88 / 88 constellation records successfully for culture "western" Loaded 85 / 85 constellation art records successfully for culture "western" Loaded 89 / 89 constellation names Loading constellation boundary data ... Loaded 782 constellation boundary segments Not using any viewport effect Creating GUI ... Loading shortcuts... Can't find plugin with id "RendererStatistics" Loaded plugin "Oculars" . Ocular plugin - press Command-O to toggle eyepiece view mode. Press ALT-o for configuration. Oculars::validateIniFile ocular.ini exists at: "D:\Documents and Settings\DAD.FAMILY\Application Data\Stellarium/modules/Oculars/ocular.ini" . Checking version... Oculars::validateIniFile found existing ini file version 2 Loaded plugin "Satellites" . Satellites::getJsonFileVersion() version from file: "0.7.4" Satellites::init using satellite.json file: "D:\Documents and Settings\DAD.FAMILY\Application Data\Stellarium/modules/Satellites/satellites.json" Loaded plugin "SolarSystemEditor" . Using the ssystem.ini file that already exists in the user directory... Loaded plugin "TimeZoneConfiguration" . Simple planet shader build log: "Built successfully" Shadow planet shader build log: "Built successfully" Using vertex shader for atmosphere rendering. Atmosphere shader build log: "Built successfully" Build log after adding a Mat4d transform shader: "Built successfully" Build log after adding a stereographic projection shader: "Built successfully"