2013-07-18T07:46:14
Windows Vista
Compiled using MinGW GCC 4.6.2
Qt runtime version: 4.8.4
Qt compilation version: 4.8.4
Addressing mode: 32-bit
Total memory: 1918 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
Physical memory in use: 36%
Processor speed: 2699 MHz
Processor name: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
Processor speed: 2699 MHz
Processor name: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
C:\ProgrammDateien\Stellarium\stellarium.exe 
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[ This is Stellarium 0.12.2 - http://www.stellarium.org ] 
[ Copyright (C) 2000-2013 Fabien Chereau et al          ] 
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Writing log file to: "C:/Users/Nevzat/AppData/Roaming/Stellarium/log.txt" 
File search paths: 
  0 .  "C:\Users\Nevzat\AppData\Roaming\Stellarium" 
  1 .  "." 
Attempting to use an existing older config file. 
Config file is:  "C:\Users\Nevzat\AppData\Roaming\Stellarium/config.ini" 
Going to initialize the OpenGL 2 renderer 
OpenGL supported version:  "2.1.7537 Release" 
Qt GL paint engine is:  "OpenGL2" 
GL vendor is  "ATI Technologies Inc." 
GL renderer is  "ATI Radeon X1200 Series" 
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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Log of the compilation of builtin shader " plainShader " : "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
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QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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Log of the compilation of builtin shader " colorShader " : "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
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QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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Log of the compilation of builtin shader " textureShader " : "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
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QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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Log of the compilation of builtin shader " colorTextureShader " : "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
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QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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Cache directory is:  "C:\Users\Nevzat\AppData\Local\stellarium\stellarium\cache" 
Sky language is  "de_DE" 
Application language is  "de_DE" 
Loading Solar System data ... 
Loaded 69 / 69 planet orbits from "C:\Users\Nevzat\AppData\Roaming\Stellarium/data/ssystem.ini" 
Loading star data ... 
"Loading "./stars/default/stars_0_0v0_3.cat": 0_0v0_2; 4963" 
"Loading "./stars/default/stars_1_0v0_3.cat": 1_0v0_2; 21598" 
"Loading "./stars/default/stars_2_0v0_3.cat": 2_0v0_2; 150090" 
"Loading "./stars/default/stars_3_1v0_2.cat": 3_1v0_1; 423540" 
"Loading "C:\Users\Nevzat\AppData\Roaming\Stellarium/stars/default/stars_4_1v0_0.cat": 4_1v0_0; 1725497" 
"Loading "C:\Users\Nevzat\AppData\Roaming\Stellarium/stars/default/stars_5_2v0_0.cat": 5_2v0_0; 7669011" 
"Loading "C:\Users\Nevzat\AppData\Roaming\Stellarium/stars/default/stars_6_2v0_0.cat": 6_2v0_0; 26615233" 
"Loading "C:\Users\Nevzat\AppData\Roaming\Stellarium/stars/default/stars_7_2v0_0.cat": 7_2v0_0; 57826266" 
"Loading "C:\Users\Nevzat\AppData\Roaming\Stellarium/stars/default/stars_8_2v0_0.cat": 8_2v0_0; 116923084" 
Finished loading star catalogue data, max_geodesic_level:  8 
navigation/preset_sky_time is a double - treating as jday: 2.45151e+06 
Loaded 10051 NGC records 
Loading NGC name data ... 
Loaded 400 / 400 NGC name records successfully 
Loading star names from "./skycultures/western/star_names.fab" 
Loaded 236 / 236 common star names 
Loading star names from "./stars/default/name.fab" 
Loaded 4358 / 4358 scientific star names 
Loading variable stars from "./stars/default/gcvs_hip_part.dat" 
Loaded 6886 / 6886 variable stars 
Loaded 88 / 88 constellation records successfully for culture "western" 
Loaded 85 / 85 constellation art records successfully for culture "western" 
Loaded 89 / 89 constellation names 
Loading constellation boundary data ...  
Loaded 782 constellation boundary segments 
Not using any viewport effect 
Creating GUI ... 
Loading shortcuts... 
Can't find plugin with id "RendererStatistics" 
Loaded plugin  "AngleMeasure" . 
AngleMeasure plugin - press control-A to toggle angle measure mode 
Loaded plugin  "CompassMarks" . 
CompassMarks plugin - press control-C to toggle compass marks 
Loaded plugin  "Satellites" . 
Satellites: loading catalog file: "C:/Users/Nevzat/AppData/Roaming/Stellarium/modules/Satellites/satellites.json" 
Loaded plugin  "SolarSystemEditor" . 
Using the ssystem.ini file that already exists in the user directory... 
Loaded plugin  "TextUserInterface" . 
Loaded plugin  "TimeZoneConfiguration" . 
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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Simple planet shader build log:  "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
 " 
QGLShader::link: "Fragment shader(s) failed to link,  vertex shader(s) linked. 
Fragment Shader not supported by HW " 
Error building shader:  "Fragment shader(s) failed to link,  vertex shader(s) linked. 
Fragment Shader not supported by HW " 
Failed to load planet shaders, falling back to CPU implementation 
Using vertex shader for atmosphere rendering. 
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
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Atmosphere shader build log:  "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
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Build log after adding a Mat4d transform shader:  "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
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Build log after adding a stereographic projection shader:  "Built successfullyFragment shader(s) linked, vertex shader(s) linked. 
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QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
 " 
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
 " 
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
 " 
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
 " 
QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked. 
 " 
