Missing splash screen on Windows and Mac OS X
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
Medium
|
Bogdan Marinov |
Bug Description
when I run Stellarium 0.12.0 , 64 bit, on Windows 7, there is NO splash screen : instead of the usual Stellarium Logo indicating the program version, there is only a black screen for a couple of seconds and then the correct landscape.
my log.txt file is the following
2013-02-22T22:49:00
Windows 7
Compiled using MinGW GCC 4.6.1
Qt runtime version: 4.8.2
Qt compilation version: 4.8.2
Addressing mode: 64-bit
Total memory: 4078 MB (unreliable)
Total virtual memory: 8388607 MB (unreliable)
Physical memory in use: 40%
Processor speed: 2793 MHz
Processor name: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
Processor speed: 2793 MHz
Processor name: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
Processor speed: 2793 MHz
Processor name: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
Processor speed: 2793 MHz
Processor name: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
C:\Program Files\Stellariu
------
[ This is Stellarium 0.12.0 - http://
[ Copyright (C) 2000-2013 Fabien Chereau et al ]
------
Writing log file to: "C:/Users/
File search paths:
0 . "C:\Users\
1 . "."
Config file is: "C:\Users\
Going to initialize the OpenGL 2 renderer
OpenGL supported version: "3.3.0"
Qt GL paint engine is: "OpenGL2"
GL vendor is "NVIDIA Corporation"
GL renderer is "GeForce 405/PCIe/SSE2"
Log of the compilation of builtin shader " plainShader " : "Built successfully"
Log of the compilation of builtin shader " colorShader " : "Built successfully"
Log of the compilation of builtin shader " textureShader " : "Built successfully"
Log of the compilation of builtin shader " colorTextureShader " : "Built successfully"
Cache directory is: "C:\Users\
Sky language is "en"
Application language is "en"
Loading Solar System data ...
Loaded 74 / 74 planet orbits from "C:\Users\
Loading star data ...
"Loading "./stars/
"Loading "./stars/
"Loading "./stars/
"Loading "./stars/
"Loading "C:\Users\
"Loading "C:\Users\
"Loading "C:\Users\
"Loading "C:\Users\
"Loading "C:\Users\
Finished loading star catalogue data, max_geodesic_level: 8
navigation/
Loaded 10051 NGC records
Loading NGC name data ...
Loaded 288 / 288 NGC name records successfully
Loading star names from "./skycultures/
Loaded 230 / 230 common star names
Loading star names from "./stars/
Loaded 3215 / 4359 scientific star names
Loaded 88 / 88 constellation records successfully for culture "western"
Loaded 85 / 85 constellation art records successfully for culture "western"
Loaded 89 / 89 constellation names
Loading constellation boundary data ...
Loaded 782 constellation boundary segments
Not using any viewport effect
Creating GUI ...
Loading shortcuts...
Loaded plugin "AngleMeasure" .
AngleMeasure plugin - press control-A to toggle angle measure mode
Loaded plugin "CompassMarks" .
CompassMarks plugin - press control-C to toggle compass marks
Loaded plugin "SolarSystemEditor" .
Using the ssystem.ini file that already exists in the user directory...
Loaded plugin "TimeZoneConfig
Simple planet shader build log: "Built successfully"
Shadow planet shader build log: "Built successfully"
Using vertex shader for atmosphere rendering.
Atmosphere shader build log: "Built successfully"
Build log after adding a Mat4d transform shader: "Built successfully"
Build log after adding a stereographic projection shader: "Built successfully"
Unloaded plugin "TimeZoneConfig
Unloaded plugin "SolarSystemEditor" .
Unloaded plugin "CompassMarks" .
Unloaded plugin "AngleMeasure" .
Downloaded 0 files (0 kbytes) in a session of 25.999 sec (average of 0 kB/s + 0 files from cache (0 kB)).
Related branches
Changed in stellarium: | |
importance: | Undecided → Medium |
Changed in stellarium: | |
assignee: | nobody → Bogdan Marinov (daggerstab) |
milestone: | none → 0.12.1 |
status: | Confirmed → In Progress |
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
confirmed for Win7-64 on NVidia GTX590M.
Splash works in 32bit version (WinXPsp3 / NVidia 8200 and Win7-32 on Intel Atom/GMA3150).