weird overlay effects in OpenGL painter on NVidia
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
Low
|
Unassigned |
Bug Description
Uncritical bug IMHO, no action required, just for the record:
Testing 0.12beta1/win64 on Win7-SP1 with NVidia GTX 580M, Driver 295.73.
Launch in --safe-mode (old OpenGL1 painter). Call script phobos-phun3, switch off atmosphere. There are strange overlay effects between the bright solar disk (which apparently breaks apart into several layers) and the black phobos disk (somehow slicing through the sun.) There are also flickering/shifted pixel artifacts between Phobos and the background of stars and grids.
It is OK with atmosphere on, and when running in (regular for NVidia) OpenGL2 mode.
To compare, on an Atom N450 netbook (supports OpenGL1 only), the win/32bit version runs OK, no artifact.
Conclusion: use the renderer your platform supports best...
G.
Changed in stellarium: | |
importance: | Undecided → Low |
Changed in stellarium: | |
status: | New → Confirmed |
Changed in stellarium: | |
assignee: | nobody → gzotti (georg-zotti) |
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
I just updated NVidia drivers, same issue with current drivers 310.70.
G.