In stellarium 0.12.0 beta turning solar shadows on causes strange, colorful artifacts to appear over solar system objects. They disappear when zooming in. They will also disappear if any star is selected (any other objects like planets, nebulae etc. doesn't affect).
2012-12-26T00:07:12
Windows 7
Compiled using MinGW GCC 4.6.1
Qt runtime version: 4.8.2
Qt compilation version: 4.8.2
Addressing mode: 64-bit
Total memory: 4008 MB (unreliable)
Total virtual memory: 8388607 MB (unreliable)
Physical memory in use: 41%
Processor speed: 2394 MHz
Processor name: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
Processor speed: 2394 MHz
Processor name: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
Processor speed: 2394 MHz
Processor name: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
Processor speed: 2394 MHz
Processor name: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
C:\Stellarium 0.12.0\Stellarium\stellarium.exe
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[ This is Stellarium 0.12.0 - http://www.stellarium.org ]
[ Copyright (C) 2000-2012 Fabien Chereau et al ]
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Writing log file to: "C:/Users/Käyttäjä/AppData/Roaming/Stellarium/log.txt"
File search paths:
0 . "C:\Users\Käyttäjä\AppData\Roaming\Stellarium"
1 . "."
Config file is: "C:\Users\Käyttäjä\AppData\Roaming\Stellarium/config.ini"
Going to initialize the OpenGL 2 renderer
OpenGL supported version: "4.2.0"
Qt GL paint engine is: "OpenGL2"
GL vendor is "NVIDIA Corporation"
GL renderer is "GeForce GT 540M/PCIe/SSE2"
Log of the compilation of builtin shader " plainShader " : "Built successfully"
Log of the compilation of builtin shader " colorShader " : "Built successfully"
Log of the compilation of builtin shader " textureShader " : "Built successfully"
Log of the compilation of builtin shader " colorTextureShader " : "Built successfully"
Cache directory is: "C:\Users\Käyttäjä\AppData\Local\stellarium\stellarium\cache"
Sky language is "fi"
Application language is "fi"
Loading Solar System data ...
Loaded 72 / 72 planet orbits from "C:\Users\Käyttäjä\AppData\Roaming\Stellarium/data/ssystem.ini"
Loading star data ...
"Loading "./stars/default/stars_0_0v0_1.cat": 0_0v0_1; 5013"
"Loading "./stars/default/stars_1_0v0_1.cat": 1_0v0_1; 21999"
"Loading "./stars/default/stars_2_0v0_1.cat": 2_0v0_1; 151416"
"Loading "./stars/default/stars_3_1v0_0.cat": 3_1v0_0; 434064"
Finished loading star catalogue data, max_geodesic_level: 3
navigation/preset_sky_time is a double - treating as jday: 2.45151e+06
Loaded 10051 NGC records
Loading NGC name data ...
Loaded 245 / 245 NGC name records successfully
Loading star names from "./skycultures/western/star_names.fab"
Loaded 230 / 230 common star names
Loading star names from "./stars/default/name.fab"
Loaded 3215 / 4359 scientific star names
Loaded 88 / 88 constellation records successfully for culture "western"
Loaded 85 / 85 constellation art records successfully for culture "western"
Loaded 89 / 89 constellation names
Loading constellation boundary data ...
Loaded 782 constellation boundary segments
Not using any viewport effect
Creating GUI ...
Loading shortcuts...
Loaded plugin "Exoplanets" .
Exoplanets::getJsonFileVersion() version from file: 1
Exoplanets::init using catalog.json file: "C:\Users\Käyttäjä\AppData\Roaming\Stellarium/modules/Exoplanets/exoplanets.json"
Loaded plugin "Observability" .
init called for Observability
Loaded plugin "Oculars" .
Ocular plugin - press Command-O to toggle eyepiece view mode. Press ALT-o for configuration.
Oculars::validateIniFile ocular.ini exists at: "C:\Users\Käyttäjä\AppData\Roaming\Stellarium/modules/Oculars/ocular.ini" . Checking version...
Oculars::validateIniFile found existing ini file version 2
Loaded plugin "Satellites" .
Satellites::getJsonFileVersion() version from file: "0.7.3"
Satellites::init using satellite.json file: "C:\Users\Käyttäjä\AppData\Roaming\Stellarium/modules/Satellites/satellites.json"
Loaded plugin "SolarSystemEditor" .
Using the ssystem.ini file that already exists in the user directory...
Loaded plugin "TimeZoneConfiguration" .
Simple planet shader build log: "Built successfully"
Shadow planet shader build log: "Built successfully"
Using vertex shader for atmosphere rendering.
Atmosphere shader build log: "Built successfully"
Build log after adding a Mat4d transform shader: "Built successfully"
Build log after adding a stereographic projection shader: "Built successfully"
Unloaded plugin "TimeZoneConfiguration" .
Unloaded plugin "SolarSystemEditor" .
Unloaded plugin "Satellites" .
Unloaded plugin "Oculars" .
Unloaded plugin "Observability" .
Unloaded plugin "Exoplanets" .
Downloaded 0 files (0 kbytes) in a session of 5.938 sec (average of 0 kB/s + 0 files from cache (0 kB)).
P.S. Restore original bug report.
It seems that this appears only when planet labels are turned off