Removing a hook script and building, script still present
Bug #1865167 reported by
Kyle Nitzsche
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Snapcraft |
New
|
Undecided
|
Unassigned |
Bug Description
I had a snap/hooks/
I then realized I did not want the hook, so I deleted the file and re-ran snapcraft.
The final snap still contained the hook script, so I had to clean and build, which took a long time since this is building a a gadget on pi3.
Expected behavior: snapcraft would detect a previous hook script is no longer present and create a new snap without it, without needed to clean first.
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unrelated to this bug report, why exactly do you build pi gadgets on a pi? all our pi gadgets should be cross buildable by design (unless foundations broke this very recently) by simply using snapcraft --target- arch={armhf| arm64}