Scour ought to be able to combine adjacent polygons when appropriate.
Bug #481605 reported by
Feneric
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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Scour |
Incomplete
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Wishlist
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Unassigned |
Bug Description
I've personally run into one graphics designer who seems to consistently build more complex curves and shapes by overlapping simpler shapes rather than using something like a pen tool or polyline tool to do it all in one (much more efficient) piece. I've seen some cases with literally hundreds of simple shapes being used to construct what ought to really just be one slightly more complicated shape. If Scour could reduce such multi-component shapes into just a single shape, it'd be a huge win for this type of inefficient SVG.
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Thank you for the bug report. After thinking this over, I don't think this is appropriate for scour to do. I recommend one of two things:
* educate the graphics designer
* use a graphical editor (such as Inkscape) to combine/join the polygons/shapes into one giant path