game crash on finish building charburner

Bug #610741 reported by VirusSE
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Return To The Roots
Status tracked in S25client
S25client
Invalid
High
OLiver

Bug Description

Game crashes exact 1002 after cycle 170000. I used nighlty 6623 on WinXP 32bit SP3.
Reproducing of bug under Arch Linux x86_32 and x86_64 is possible with all version beginning from 6623 to 6651. It doesn't matter if it is a nightly or a self-compiled version.

Revision history for this message
VirusSE (virusse) wrote :
Revision history for this message
VirusSE (virusse) wrote :
Revision history for this message
VirusSE (virusse) wrote :
jh (janhenrikk)
Changed in s25rttr:
assignee: nobody → jh (janhenrik-kluth)
importance: Undecided → High
Revision history for this message
VirusSE (virusse) wrote :

I played around first time with gdb and it seems, that the charburner (german: Köhlerei) has a Problem of getting ressources first time.

In my game, if you went to the lower right of the map, you'll find two charburners. The first waits for "char-worker" and the second building is currently under construction. It seems, that the second building is finished in GF 171002. I hope this hint is usefull.

Greets

description: updated
VirusSE (virusse)
description: updated
Revision history for this message
NastX (jtrampe) wrote :

The charburner isn't ready and will lead to crashes (-; (because of inimplemented/incomplete codes)
I don't know why Oli didn't deaktivate the Addon. I requested it several times.
So atm just turn it on (-;

VirusSE (virusse)
summary: - game crash in KI game
+ game crash on finish building charburner
Revision history for this message
VirusSE (virusse) wrote :

Here is a "little" fix for the "list"-problem with charburners. Currently it looks good for romans and japans, if you start a new game. For nubians the drawing is buggy, so the game ends in a crash. I'll test vikings today in the evening.

Another problem is, if you have an "old" savegame with a charburner, which waits for resources. If you load this game, you'll end up in an deserialization error.
Current workaround is, to destruct this charburner and save the game with an unpatched game version. After that you can load this savegame into a patched game version. Every charburner, which is in construction phase at the moment of saving, will get resources normaly.

Revision history for this message
VirusSE (virusse) wrote :

Herre is another crash report for nubian guys. No building is visible... it seems only shadows were drawn to the screen. If the building process is finished, the game is "done" too.?field.comment=Herre is another crash report for nubian guys. No building is visible... it seems only shadows were drawn to the screen. If the building process is finished, the game is "done" too.

Revision history for this message
FloSoft (flosoft) wrote :

Hi,
i think you uploaded the wrong file? ^^

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Phil333 (phil.333) wrote :

If there are any problems with the pictures i have indexed, please contact me Flosoft or anyone who read this and knows how to solve this problem.
Just write me an PM on the siedler25.org's page.

FloSoft (flosoft)
tags: added: rev6623 rev6651
Revision history for this message
VirusSE (virusse) wrote :

Sorry for my last horrible post, which has gone totally wrong. Now i added a new debugger log. It seems, that there is a probleme with graphics. Accidentally i tried a winter session. There were no construction graphics too, but the building graphic was functional.

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