Connecting to an internet game from NATed LAN/same external IP address
Bug #574402 reported by
Christian Sturm
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Return To The Roots |
Won't Fix
|
Medium
|
FloSoft | ||
S25client |
Won't Fix
|
Medium
|
FloSoft |
Bug Description
When I connect to a game hosted by a player in the same LAN as I am it is not possible to connect. Therefore the external IP addresses need to be compared and if they are the same the local IP has to be used.
Changed in s25rttr: | |
status: | Confirmed → Won't Fix |
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This behaviour is known,
the problem here is the buggy nat-forwarding (with my router i.e it does work)
but i'll try to find a way to avoid that.
another possibility would be playing over ipv6 (for example activation teredo 6to4)