Extra Async Folder

Bug #366929 reported by NastX
10
Affects Status Importance Assigned to Milestone
Return To The Roots
Won't Fix
Wishlist
OLiver
S25client
Won't Fix
Wishlist
OLiver

Bug Description

My suggestion for async detection(in the codes) would be an extra folder for each async. And that all PCs(or only the server) in that game collect all needed Information of all PCs(Async,gamelogs,replays), so that only one person(or the server) could upload all needed information for the bug detection.

Tags: all-rev
NastX (jtrampe)
Changed in s25rttr:
importance: Undecided → Wishlist
status: New → Triaged
Revision history for this message
FloSoft (flosoft) wrote :

okay, soon as you have detected an asynchronous state, all games have to upload those data to the server then. otherwise the server simply does not have those information needed.

Revision history for this message
FloSoft (flosoft) wrote :

The gameserver should collect the async logs of all players in a per-game directory

Then the Host has the possibility to upload those manually.
An automatic upload of those would produce a lot of garbage.

Spike (fvv1)
Changed in s25rttr:
status: Triaged → Won't Fix
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