lade "./RTTR/settings.ger": fertig 2 video drivers found! 1 audio drivers found! Audio driver couldn't be loaded! schreibe "./RTTR/settings.ger": fertig Starte das Spiel lade "./GFX/PALETTE/PAL5.BBM": fertig (0ms) lade "./GFX/PALETTE/PAL6.BBM": fertig (10ms) lade "./GFX/PALETTE/PAL7.BBM": fertig (0ms) lade "./GFX/PALETTE/PALETTI0.BBM": fertig (0ms) lade "./GFX/PALETTE/PALETTI1.BBM": fertig (0ms) lade "./GFX/PALETTE/PALETTI8.BBM": fertig (0ms) lade "./RTTR/COLORS.ACT": fertig (0ms) lade "./RTTR/pics/splash.bmp": fertig (50ms) lade "./RTTR/pics/menu.bmp": fertig (50ms) lade "./GFX/PICS/SETUP013.LBM": fertig (30ms) lade "./GFX/PICS/SETUP015.LBM": fertig (50ms) lade "./GFX/PICS/SETUP666.LBM": fertig (50ms) lade "./GFX/PICS/SETUP667.LBM": fertig (40ms) lade "./GFX/PICS/SETUP801.LBM": fertig (31ms) lade "./GFX/PICS/SETUP802.LBM": fertig (30ms) lade "./GFX/PICS/SETUP803.LBM": fertig (40ms) lade "./GFX/PICS/SETUP804.LBM": fertig (40ms) lade "./GFX/PICS/SETUP805.LBM": fertig (40ms) lade "./GFX/PICS/SETUP806.LBM": fertig (40ms) lade "./GFX/PICS/SETUP810.LBM": fertig (30ms) lade "./GFX/PICS/SETUP811.LBM": fertig (40ms) lade "./GFX/PICS/SETUP895.LBM": fertig (40ms) lade "./GFX/PICS/SETUP896.LBM": fertig (30ms) lade "./GFX/PICS/MISSION/AFRICA.LBM": fertig (40ms) lade "./GFX/PICS/MISSION/AUSTRA.LBM": fertig (30ms) lade "./GFX/PICS/MISSION/EUROPE.LBM": fertig (30ms) lade "./GFX/PICS/MISSION/GREEN.LBM": fertig (40ms) lade "./GFX/PICS/MISSION/JAPAN.LBM": fertig (40ms) lade "./GFX/PICS/MISSION/NAMERICA.LBM": fertig (40ms) lade "./GFX/PICS/MISSION/NASIA.LBM": fertig (31ms) lade "./GFX/PICS/MISSION/SAMERICA.LBM": fertig (40ms) lade ./RTTR/CLIENT.LOCAL.GER: fehlgeschlagen Keine lokale Debug-Konfiguration gefunden lade ./RTTR/CLIENT.GER lade ./RTTR/LANG.GER: fertig lade "./RTTR/sound.lst": fertig (40ms) lade "./RTTR/MUSIC/SNG/SNG_0001.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0002.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0003.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0004.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0005.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0006.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0007.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0008.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0009.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0010.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0011.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0012.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0013.OGG": fertig lade "./RTTR/MUSIC/SNG/SNG_0014.OGG": fertig lade "./RTTR/RTTR.LST": fertig (0ms) lade "./DATA/RESOURCE.DAT": fertig (181ms) lade "./DATA/IO/IO.DAT": fertig (60ms) lade "./RTTR/outline_fonts.lst": fertig (30ms) >>> NMS_DEAD_MSG Verbinde mit 78.46.212.227:3664 Verbindung erfolgreich hergestellt mit tyra.ra-doersch.de:3664 <<< NMS_LOBBY_ID(0) >>> NMS_LOBBY_LOGIN(-16775425, morris, ********, 20090601) <<< NMS_LOBBY_LOGIN_DONE(morris_od@yahoo.co.uk) >>> NMS_LOBBY_SERVERLIST >>> NMS_LOBBY_PLAYERLIST <<< NMS_LOBBY_CHAT(Hinweis, The Settlers II.5 - Return To The Roots) <<< NMS_LOBBY_CHAT(Hinweis, Serverversion: 20090601-r4982) <<< NMS_LOBBY_CHAT(SYSTEM, morris hat die Lobby betreten) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(1) 0: 0 morris 20090601 0 0 0 <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(1) 0: 0 morris 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(SYSTEM, oliXon hat die Lobby betreten) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(2) 0: 0 morris 20090601 0 0 0 1: 1 oliXon 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(so nochma ^^) <<< NMS_LOBBY_CHAT(morris, so nochma ^^) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(ich mach auf) <<< NMS_LOBBY_CHAT(morris, ich mach auf) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(oliXon, so 4982 ) <<< NMS_LOBBY_CHAT(oliXon, ^^) <<< NMS_LOBBY_CHAT(oliXon, jo) >>> NMS_LOBBY_SERVER_ADD 0 morris' game :3665 20090601 0 Bergschlumpf 0 0 LobbyClient: GameServer morris' game wird erstellt ... <<< NMS_LOBBY_SERVER_ADD 3401 morris' game 85.178.26.137:3665 20090601 0 Bergschlumpf 0 0 LobbyClient: GameServer morris' game erfolgreich erstellt! Verbinde mit 127.0.0.1:3665 Verbindung erfolgreich hergestellt mit localhost:3665 >>> NMS_PLAYER_ID(0) <<< NMS_LOBBY_PLAYERLIST(1) 0: 1 oliXon 20090601 0 0 0 <<< NMS_PLAYER_ID(0) >>> NMS_SERVER_Type(0, 20090601) <<< NMS_SERVER_Type(0, 20090601) >>> NMS_SERVER_PASSWORD(********) <<< NMS_SERVER_PASSWORD(********) >>> NMS_SERVER_PASSWORD(********) <<< NMS_SERVER_PASSWORD(********) >>> NMS_PLAYER_NAME(morris) <<< NMS_PLAYER_NAME(morris) CLIENT0 >>> SERVER: NMS_PLAYER_NAME(morris) >>> NMS_PLAYER_SWAP >>> NMS_MAP_DATA >>> NMS_MAP_DATA <<< NMS_PLAYER_SWAP <<< NMS_MAP_DATA <<< NMS_MAP_DATA(4096) <<< NMS_MAP_DATA <<< NMS_MAP_DATA(2940) >>> NMS_MAP_DATA >>>NMS_MAP_CHECKSUM(835471) <<< NMS_MAP_DATA CLIENT0 >>> SERVER: NMS_MAP_CHECKSUM(835471) expected: 835471, ok: yes SERVER >>> CLIENT0: NMS_MAP_CHECKSUM(1) >>> NMS_PLAYER_NEW SERVER >>> BROADCAST: NMS_PLAYER_NEW(0, morris) >>> NMS_SERVER_NAME(morris' game) >>> NMS_LOBBY_SERVER_UPDATE_PLAYER(1,2) >>> NMS_PLAYER_LIST(2) >>> NMS_GGS_CHANGE SERVER >>> BROADCAST: NMS_GGS_CHANGE <<< NMS_MAP_CHECKSUM(1) <<< NMS_SERVER_NAME(morris' game) <<< NMS_PLAYER_LIST(2) 0: morris 2 0 0 0 0 0 false 1: 0 0 0 0 0 0 false >>> NMS_PLAYER_READY <<< NMS_GGS_CHANGE <<< NMS_GGS_CHANGE >>> NMS_PLAYER_READY <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_LOBBY_PLAYERLIST(1) 0: 1 oliXon 20090601 0 0 0 >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLENATION <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLENATION CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLENATION SERVER >>> BROADCAST: NMS_PLAYER_TOGGLENATION(0, 1) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLENATION >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLENATION <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLENATION CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLENATION SERVER >>> BROADCAST: NMS_PLAYER_TOGGLENATION(0, 2) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLENATION >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLENATION <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLENATION CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLENATION SERVER >>> BROADCAST: NMS_PLAYER_TOGGLENATION(0, 3) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLENATION >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 1) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 2) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 3) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 4) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 5) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 6) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 7) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_GGS_CHANGE SERVER >>> BROADCAST: NMS_GGS_CHANGE <<< NMS_GGS_CHANGE <<< NMS_GGS_CHANGE >>> NMS_PLAYER_READY <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) >>> NMS_GGS_CHANGE SERVER >>> BROADCAST: NMS_GGS_CHANGE <<< NMS_GGS_CHANGE <<< NMS_GGS_CHANGE >>> NMS_PLAYER_READY <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) >>> NMS_GGS_CHANGE SERVER >>> BROADCAST: NMS_GGS_CHANGE <<< NMS_GGS_CHANGE <<< NMS_GGS_CHANGE >>> NMS_PLAYER_READY <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) >>> NMS_GGS_CHANGE SERVER >>> BROADCAST: NMS_GGS_CHANGE <<< NMS_GGS_CHANGE <<< NMS_GGS_CHANGE >>> NMS_PLAYER_READY <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_LOBBY_CHAT(SYSTEM, oliXon hat die Lobby verlassen) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(0) server state changed to stop client state changed to stop >>> NMS_LOBBY_SERVERLIST >>> NMS_LOBBY_PLAYERLIST <<< NMS_LOBBY_CHAT(SYSTEM, morris ist wieder anwesend) <<< NMS_LOBBY_PLAYERLIST(1) 0: 0 morris 20090601 0 0 0 <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(1) 0: 0 morris 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(SYSTEM, oliXon hat die Lobby betreten) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(2) 0: 0 morris 20090601 0 0 0 1: 1 oliXon 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(was war los?) <<< NMS_LOBBY_CHAT(morris, was war los?) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(oliXon, verbindung fehlgeschlagen) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(mach du ma auf) <<< NMS_LOBBY_CHAT(morris, mach du ma auf) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(SYSTEM, oliXon hat die Lobby verlassen) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(1) 0: 0 morris 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(SYSTEM, oliXon hat die Lobby betreten) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(2) 0: 0 morris 20090601 0 0 0 1: 1 oliXon 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(1) 0: 0 morris 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(1) 0: 0 morris 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(seh dein spiel nicht) <<< NMS_LOBBY_CHAT(morris, seh dein spiel nicht) <<< NMS_LOBBY_CHAT(SYSTEM, heli hat die Lobby betreten) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(2) 0: 0 morris 20090601 0 0 0 1: 2 heli 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(SYSTEM, oliXon ist wieder anwesend) <<< NMS_LOBBY_PLAYERLIST(3) 0: 0 morris 20090601 0 0 0 1: 1 oliXon 20090601 0 0 0 2: 2 heli 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(seh dein spiel nicht) <<< NMS_LOBBY_CHAT(morris, seh dein spiel nicht) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(moin) <<< NMS_LOBBY_CHAT(morris, moin) >>> NMS_LOBBY_CHAT(klappt?) <<< NMS_LOBBY_CHAT(morris, klappt?) <<< NMS_LOBBY_CHAT(oliXon, mhh) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(oliXon, ne) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(30s wieder da) <<< NMS_LOBBY_CHAT(morris, 30s wieder da) >>> NMS_DEAD_MSG >>> NMS_DEAD_MSG Verbinde mit 78.46.212.227:3664 Verbindung erfolgreich hergestellt mit tyra.ra-doersch.de:3664 <<< NMS_LOBBY_ID(3) >>> NMS_LOBBY_LOGIN(-16775425, morris, ********, 20090601) <<< NMS_LOBBY_LOGIN_DONE(morris_od@yahoo.co.uk) >>> NMS_LOBBY_SERVERLIST >>> NMS_LOBBY_PLAYERLIST <<< NMS_LOBBY_CHAT(Hinweis, The Settlers II.5 - Return To The Roots) <<< NMS_LOBBY_CHAT(Hinweis, Serverversion: 20090601-r4982) <<< NMS_LOBBY_CHAT(SYSTEM, morris hat die Lobby betreten) <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(3) 0: 1 oliXon 20090601 0 0 0 1: 2 heli 20090601 0 0 0 2: 3 morris 20090601 0 0 0 <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(3) 0: 1 oliXon 20090601 0 0 0 1: 2 heli 20090601 0 0 0 2: 3 morris 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(ist port 3665 bei dir offen?) <<< NMS_LOBBY_CHAT(morris, ist port 3665 bei dir offen?) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(oliXon, jep) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(strange strange) <<< NMS_LOBBY_CHAT(morris, strange strange) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_CHAT(heli, biste da?) <<< NMS_LOBBY_CHAT(morris, heli, biste da?) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(heli, ja) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(heli, mehr in irc) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(heli, ja wiso?) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_CHAT(heli, ich mach mal ein spiel auf) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) <<< NMS_LOBBY_PLAYERLIST(2) 0: 1 oliXon 20090601 0 0 0 1: 3 morris 20090601 0 0 0 <<< NMS_LOBBY_PLAYERLIST(2) 0: 1 oliXon 20090601 0 0 0 1: 3 morris 20090601 0 0 0 >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_LOBBY_SERVERLIST <<< NMS_LOBBY_SERVERLIST(0) >>> NMS_DEAD_MSG Verbinde mit 127.0.0.1:3665 Verbindung erfolgreich hergestellt mit localhost:3665 >>> NMS_PLAYER_ID(0) <<< NMS_PLAYER_ID(0) >>> NMS_SERVER_Type(1, 20090601) <<< NMS_SERVER_Type(1, 20090601) >>> NMS_SERVER_PASSWORD(********) <<< NMS_SERVER_PASSWORD(********) >>> NMS_SERVER_PASSWORD(********) <<< NMS_SERVER_PASSWORD(********) >>> NMS_PLAYER_NAME(morris) <<< NMS_PLAYER_NAME(morris) CLIENT0 >>> SERVER: NMS_PLAYER_NAME(morris) >>> NMS_PLAYER_SWAP >>> NMS_MAP_DATA >>> NMS_MAP_DATA >>> NMS_MAP_DATA >>> NMS_MAP_DATA >>> NMS_MAP_DATA >>> NMS_MAP_DATA <<< NMS_PLAYER_SWAP <<< NMS_MAP_DATA <<< NMS_MAP_DATA(4096) <<< NMS_MAP_DATA <<< NMS_MAP_DATA(4096) <<< NMS_MAP_DATA <<< NMS_MAP_DATA(4096) <<< NMS_MAP_DATA <<< NMS_MAP_DATA(4096) <<< NMS_MAP_DATA <<< NMS_MAP_DATA(4096) <<< NMS_MAP_DATA <<< NMS_MAP_DATA(1413) >>> NMS_MAP_DATA >>>NMS_MAP_CHECKSUM(2761459) <<< NMS_MAP_DATA CLIENT0 >>> SERVER: NMS_MAP_CHECKSUM(2761459) expected: 2761459, ok: yes SERVER >>> CLIENT0: NMS_MAP_CHECKSUM(1) >>> NMS_PLAYER_NEW SERVER >>> BROADCAST: NMS_PLAYER_NEW(0, morris) >>> NMS_SERVER_NAME(morris's game) >>> NMS_PLAYER_LIST(4) >>> NMS_GGS_CHANGE SERVER >>> BROADCAST: NMS_GGS_CHANGE <<< NMS_MAP_CHECKSUM(1) <<< NMS_SERVER_NAME(morris's game) <<< NMS_PLAYER_LIST(4) 0: morris 2 0 0 0 0 0 false 1: 0 0 0 0 0 0 false 2: 0 0 0 0 0 0 false 3: 0 0 0 0 0 0 false >>> NMS_PLAYER_READY <<< NMS_GGS_CHANGE <<< NMS_GGS_CHANGE >>> NMS_PLAYER_READY <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLENATION <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLENATION CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLENATION SERVER >>> BROADCAST: NMS_PLAYER_TOGGLENATION(0, 1) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLENATION >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLENATION <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLENATION CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLENATION SERVER >>> BROADCAST: NMS_PLAYER_TOGGLENATION(0, 2) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLENATION >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLENATION <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLENATION CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLENATION SERVER >>> BROADCAST: NMS_PLAYER_TOGGLENATION(0, 3) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLENATION >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 1) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 2) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 3) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 4) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 5) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 6) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_READY >>> NMS_PLAYER_TOGGLECOLOR <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_TOGGLECOLOR CLIENT0 >>> SERVER: NMS_PLAYER_TOGGLECOLOR >>> NMS_PLAYER_TOGGLECOLOR SERVER >>> BROADCAST: NMS_PLAYER_TOGGLECOLOR(0, 7) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) <<< NMS_PLAYER_TOGGLECOLOR >>> NMS_GGS_CHANGE SERVER >>> BROADCAST: NMS_GGS_CHANGE <<< NMS_GGS_CHANGE <<< NMS_GGS_CHANGE >>> NMS_PLAYER_READY <<< NMS_PLAYER_READY CLIENT0 >>> SERVER: NMS_PLAYER_READY(true) SERVER >>> BROADCAST: NMS_PLAYER_READY(0, true) <<< NMS_PLAYER_READY <<< NMS_PLAYER_READY(255, true) server state changed to stop client state changed to stop schreibe "./RTTR/settings.ger": fertig Saeubere Texturespeicher: fertig (nach 0ms) Drcken Sie eine beliebige Taste . . . >>> NMS_DEAD_MSG