[addon] Bodenschätze regenerieren

Bug #367482 reported by Spike
2
Affects Status Importance Assigned to Milestone
Return To The Roots
Won't Fix
Wishlist
Unassigned
S25client
Won't Fix
Wishlist
Unassigned

Bug Description

Betrifft Gold, Erz, Kohle, Fisch und Tiere. Zum Beispiel alle 30 Minuten ein Erz,Fisch,Tier oder alle halbe Stunde auffüllen bis zum Anfangswert der um 1 verringert wurde, irgendwann ist dann nämlich der Anfangswert 0, das heißt entgültig erschöpft oder Bergwerke müssen ausgebaut werden.

Tags: all-rev
Demophobie (demophobie)
Changed in s25rttr:
importance: Undecided → Wishlist
NastX (jtrampe)
Changed in s25rttr:
status: New → Triaged
Revision history for this message
Tamas Fonyodi (almoskapitany) wrote :

I think animals regeneration could be based on the forests size. I mean if I make an enormous forest, it could generate one animal / 5 min.
Fish regen. could be based on the size of the water. A lake regens slowly, but sea regens fast.

Revision history for this message
Spike (fvv1) wrote :

well, thats a good idea i think. that animals are generated in forests is used already as far as i know but you don't need any animals to regen. new ones.

FloSoft (flosoft)
summary: - Bodenschätze regenerieren
+ [addon] Bodenschätze regenerieren
Revision history for this message
Spike (fvv1) wrote :
Changed in s25rttr:
status: Triaged → Won't Fix
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