Async 6 players
Bug #1198706 reported by
Spike
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Return To The Roots |
Incomplete
|
Critical
|
quixui |
Bug Description
We got asyncs really fast since we play with the latest revision. One async (on a sea map) came after around 15 min playing. We used a dummy AI (had own checksum) a 2 player team (had own checksum) and a 3 player team (an other checksum). We were using the tool ordering addon but nothing else which would be "new".
The second game lasted around 3 min - we used a 2v3 team and a closed player, the closed player also was async with his own checksum.
Changed in s25rttr: | |
status: | New → Incomplete |
importance: | Undecided → Critical |
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Game I tried: Playing with 1xAI+1xHuman a 2vs2 game, one of us were using win x32 and one was using win x64 .
Used same options as in our 8 Player game.
No async appeared.