auto read mode with "what_slow_cps ="

Bug #1517856 reported by Hoon Kim on 2015-11-19
This bug affects 1 person
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Bug Description

when you use 'what_slow_cps = {number}' on a character and play it with auto mode in game
the line of said character's dialogue waiting time(afm time) is same as the games normal afm time and would just go to the next dialogue before it finishes

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