qemu git && 4.2: timed audio issues with sb16, gus not working?
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
QEMU |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
I have built [both] current git, and 4.2.0, there are issues with audio/soundhw for both.
Specifics:
Linux nullrig 5.3.0-24-generic #26-Ubuntu SMP Thu Nov 14 01:33:18 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux
Out of source build, successful for both:
../configure --prefix=/opt/qemu --target-
Call:
./qemu -machine pc,accel=
Audio for sb16 sounds ok, however if i switch to a timer based audio: -audiodev wav
The output is wrong.. I had assumed it was all timer based audio, however it seems to be limited to sb16.
So I then tried the next popular/compatible audio device for dos games: gravis ultrasound [gus].
I get no output at all for it.
I have tried more than one piece of software, DOOM shareware is any easy example.
I realize there are better solutions for playing DOS games, however I am interested in snapshot support which many of them lack.
I am willing to put the work into fixing it myself if need be, however i'm not very familiar with the audio backend. Specifically, it is already mixed into a single buffer, if 'adlib' driver is already working: (audio_
Changed in qemu: | |
status: | Fix Committed → Fix Released |
./qemu is a symlink to qemu/build/ i386-softmmu/ qemu-system- i386