SetRenderTarget, Invalid Call error spam using render buffers in directx
Bug #983510 reported by
Josh Enes
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Panda3D |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
This can be seen using the nightly build and running the Teapot On TV sample under DX9. The error:
:display:
Invalid call
c:\buildslave\
tags: | added: directx windows |
Changed in panda3d: | |
status: | Fix Committed → Fix Released |
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I believe this may be due to recent-ish changes in the GraphicsStateGu ardian.