crashes after attach over 1000 bullet rigidbody node to the world
Bug #980845 reported by
mghohoo
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Panda3D |
Expired
|
Undecided
|
Unassigned |
Bug Description
I just copy and paste the of this link:http://
and range(10)
oops.The panda client is crashed.Use 500 instead of 1000,it is ok,but it takes about 250MB ram.It that too much,while panda3d.
I do not get a crash using that sample code and a dev build of 1.10. I tried 1,000 and 10,000 boxes, and both ran. As for memory, the 10,000 cubes used about 142MB, but I don't know how this compares to the other physics systems. Can you still reproduce this today?