loading sounds asynchronously fails
Bug #940390 reported by
Nemesis#13
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Panda3D |
Fix Released
|
Undecided
|
Josh Enes |
Bug Description
loader.loadSound should be capable of loading sounds asynchronously (though a callback param), but it fails since it needs the class AudioLoadRequest, which is not in the code base.
That said, there's no way to load sound files asynchronously.
Changed in panda3d: | |
status: | Fix Committed → Fix Released |
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Could you provide a testcase?