Panda3D crashes playing larger sound files (OS X.6)
Bug #808155 reported by
Bradamante
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Panda3D |
Expired
|
Undecided
|
Unassigned |
Bug Description
Pand3D crashes when playing a larger, longer sound file. A few months ago, on Mac OS X.5 and with an older Panda3D version the crash did not occur using the same code. The file in question is a WAVE (.wav) file @ 16/44 Stereo and 9.6 seconds length. Other files, like 16/44 Mono or 16/44 Stereo < 4 seconds, work. Re-exporting the sound in question does not work. Re-exporting and converting the sound to 16/44 Mono, does remove the crash.
iMac (early 2009), Mac OS X.6.7. Panda3D-
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Please attach a .wav file that produces this issue and reopen this bug, assuming that it still exists.