Panda3D crashes playing larger sound files (OS X.6)

Bug #808155 reported by Bradamante
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Panda3D
Expired
Undecided
Unassigned

Bug Description

Pand3D crashes when playing a larger, longer sound file. A few months ago, on Mac OS X.5 and with an older Panda3D version the crash did not occur using the same code. The file in question is a WAVE (.wav) file @ 16/44 Stereo and 9.6 seconds length. Other files, like 16/44 Mono or 16/44 Stereo < 4 seconds, work. Re-exporting the sound in question does not work. Re-exporting and converting the sound to 16/44 Mono, does remove the crash.

iMac (early 2009), Mac OS X.6.7. Panda3D-2011.07.03-214 (buildbot).

Tags: macos audio
Revision history for this message
rdb (rdb) wrote :

Please attach a .wav file that produces this issue and reopen this bug, assuming that it still exists.

tags: added: audio macos
Changed in panda3d:
status: New → Incomplete
Revision history for this message
Bradamante (tiloprobst) wrote :

This was so long ago, I don't use Panda anymore and I don't know if this bug report is still valid.

Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for Panda3D because there has been no activity for 60 days.]

Changed in panda3d:
status: Incomplete → Expired
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.