OpenAL issues with p3d

Bug #732446 reported by Nox_firegalaxy
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Panda3D
Fix Released
Undecided
rdb

Bug Description

Using the regular host for the openal package render the following errors in a log:
Quote:
:movies(error): Could not open audio/sfx/GUI_rollover.wav
:audio(error): Cannot open file: audio/sfx/GUI_rollover.wav
:audio(error): Could not open audio audio/sfx/GUI_rollover.wav
:movies(error): Could not open audio/sfx/GUI_click.wav
:audio(error): Cannot open file: audio/sfx/GUI_click.wav
:audio(error): Could not open audio audio/sfx/GUI_click.wav

Furthermore the sounds are played messy. Using the packages from 'http://runtime-dev.panda3d.org/' raises:
:audio(error): OpenALAudioManager: alcOpenDevice(NULL): ALC couldn't open device
:audio(error): OpenALAudioManager: No open device or context

Tags: openal
Revision history for this message
rdb (rdb) wrote : Re: [Bug 732446] [NEW] OpenAL issues with p3d

As for the GUI sounds errors, hmm... I think those errors would go
away if you depended on the "models" package, if you really care about
GUI sounds.

The packages on runtime-dev haven't been updated in a while. Have you
tried with 1.7.1's packages, on runtime.panda3d.org?

Revision history for this message
Nox_firegalaxy (nox-7bitfaster) wrote :

Poor wordchoice of mine.
"Furthermore the sounds are played messy." <- this issue occured with the packages from 'http://runtime.panda3d.org/' .
The OpenALAudioManager error seems to be fixed in the current 'http://runtime-dev.panda3d.org/'. Now the packages from both source work but they play the sounds way to slow (which sounds messy).
Testcase see attachment. Tested on Vista32 Bit.

Revision history for this message
rdb (rdb) wrote : Re: [Bug 732446] Re: OpenAL issues with p3d

So wait, I don't quite understand. Can you explain to me precisely
what works and what doesn't work, for both the runtime.panda3d.org and
the runtime-dev.panda3d.org packages?

Revision history for this message
Nox_firegalaxy (nox-7bitfaster) wrote :

Past:
'http://runtime.panda3d.org/' => sound was loaded and played but it sounded messy.
'http://runtime-dev.panda3d.org/' => OpenALAudioManager error
Today:
'http://runtime.panda3d.org/' => sound was loaded and played but it sounded messy.
'http://runtime-dev.panda3d.org/' => sound was loaded and played but it sounded messy.

But this seems to only affect my pc (and only the p3d stuff; tried 1.0.3 and 1.0.0). No idea why is does not occur on the other pc i tested or why it occurs in the p3d and not in the "normal" environment.

Revision history for this message
rdb (rdb) wrote :

Which formats did you try? .ogg, .wav, .mp3?

Revision history for this message
Nox_firegalaxy (nox-7bitfaster) wrote :

I tried UserDataAudio and ogg. The issue showed up with both approaches.

Im using a onboard "Realtek Semiconductor Corp." "DIVER Version: 6.0.1.5599" which should be the newest version (according to the updater). I cannot switch from openal to fmod because fmod does not support UserAudioData.

Revision history for this message
lsyer (lishao378) wrote :

I meet the same error, and after I copy "models/audio/sfx/" in the install dir to my project, it is ok.

Revision history for this message
rdb (rdb) wrote :

I think this issue was fixed in 1.9.1. Please reopen it if you believe otherwise.

Changed in panda3d:
assignee: nobody → rdb (rdb)
status: New → Fix Released
tags: added: openal
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Bug attachments

Remote bug watches

Bug watches keep track of this bug in other bug trackers.