MeshDrawer not working in multithreaded render
Bug #1671639 reported by
Nikola Milentijevic
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Panda3D |
Fix Released
|
Undecided
|
rdb |
Bug Description
MeshDrawer is not working any more in release/1.9.x branch starting from commit 632ad5e3 ("Acquire mutex in cache_unref() - fixes race cond in async flatten") when using multithreaded render pipeline. It creates the initial geometry, but later updates have no effect. Looks to me like the code with GeomVertexRewri
tags: | added: threading |
Changed in panda3d: | |
milestone: | none → 1.9.4 |
status: | Fix Committed → Fix Released |
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I believe this regression was fixed in master (it works fine for me in latest master). I'll have to check whether perhaps the fix needs to be backported to release/1.9.x.