rocket regions render solid white in p3tinydisplay
Bug #1457688 reported by
Ed Swartz
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Panda3D |
Fix Released
|
Undecided
|
rdb |
Bug Description
When the display is p3tinydisplay, rocket content renders solid white. (There's a directive for this at the top of main.py.)
This is happening on Linux on the recent git release/1.9 branch.
Changed in panda3d: | |
status: | Fix Committed → Fix Released |
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The reason for this is that textures for libRocket are not (usually) a power of two, and p3tinydisplay silently fails to load textures in this case. I think adding checks against Texture: :getTexturesPow erOf2() and adjusting sizes would fix this.