[Feature request] Generate tiles
Bug #906476 reported by
Mike
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
OSM2World |
Confirmed
|
Wishlist
|
Tordanik |
Bug Description
It would be nice to have the option to generate tiles from Osm2World. You currently can do this with a parameter file, but this is a very slow option(It seems like it reloads the data for each tile), and you need to write a script or handwrite the file which is not too easy, and takes a long time.
description: | updated |
Changed in osm2world: | |
assignee: | nobody → Tordanik (tordanik) |
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You are probably already aware of the --oview.tile parameter that can be used when creating tiles with OSM2World. You can use it either via a parameter file or directly on the command line.
For acceptable performance, the best approach I know about is the following:
1. cut OpenStreetMap input data into data tiles (for example using Mapsplit - http:// wiki.osm. org/Mapsplit )
2. call OSM2World once for each data tile
3. if zoom levels are identical except for resolution, using image manipulation tools such as ImageMagick to create tiles for different zoom levels instead of calling OSM2World multiple times can speed up tile creation
The Mapsplit tool has been developed by OpenStreetMap user Peda ( http:// www.osm. org/user/ Peda ), who is currently experimenting with OSM2World-based slippy maps. I'm sure that he would be able to help you with setting up OSM2World tile creation or even provide working scripts for the task, so consider contacting either him or myself directly if you want to discuss some details on the topic.
As for this feature request: I will leave it open as an encouragement to make setting up the toolchain easier, maybe by adding some of the necessary functionality into OSM2World itself, and improve the performance further.