This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 4/18/2021 12:56:57 PM (2021-04-18 16:56:57Z) Information: Initialized OpenAL 1.1 ALSOFT 1.15.1; device 'OpenAL Soft' by 'OpenAL Community' BIOS = EUCN28WW (LENOVO) Processor = AMD Ryzen 5 4600H with Radeon Graphics (12 threads, 6 cores, 3.0 GHz) (L1 - Cache 384 KB) (L2 - Cache 3072 KB) (L3 - Cache 8192 KB) Memory = 7.9 GB Video = NVIDIA GeForce GTX 1650 Ti (4.0 GB RAM) (nvlddmkm 27.21.14.5256) Display = \\.\DISPLAY1 (1920 x 1080, 32-bit, primary, 0 x 0) Sound = NVIDIA High Definition Audio (nvhda64v 1.3.38.34) Sound = Realtek High Definition Audio (rtkvhd64 6.0.8978.1) Sound = NVIDIA Virtual Audio Device (Wave Extensible) (WDM) (nvvad64v 4.13.0.0) Disk = C: (Local Fixed Disk, NTFS, 237.2 GB, 149.4 GB free) Disk = D: (Local Fixed Disk, NTFS, 931.5 GB, 464.0 GB free) OS = Microsoft Windows 10 Home 64-bit (10.0.19041) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.9151 (32bit) \\.\DISPLAY1 = NVIDIA GeForce GTX 1650 Ti (nvldumd.dll 27.21.14.5256) Anisotropy = 16 Render Targets = 4 Streams = 16 (stride 255) Textures = 8 (16384 x 16384, repeat 8192, ratio 16384) Points = 8192^2 Volumes = 2048^3 Primitives = 16777215 Vertexes = 16777215 Vertex Shader = 3.0 (4096 slots, 256 constants) Pixel Shader = 3.0 (4096 slots) Clip Planes = 8 -------------------------------------------------------------------------------- Version = 1.3.1.4328 Build = 1.3.1.4328 (2000-01-02 02:24:16Z) Logfile = C:\Users\kelle\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -resume Argument = C:\Users\kelle\AppData\Roaming\Open Rails\TalcTrain 2021-04-18 12.46.41.save -------------------------------------------------------------------------------- ActRandomizationLevel = 0 ActWeatherRandomizationLevel = 0 AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = False AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = (user set) 20 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = (user set) 1 CircularSpeedGauge = False ConditionalLoadOfDayOrNightTextures = (user set) True CorrectQuestionableBrakingParams = (user set) True CurveResistanceDependent = (user set) True CurveSpeedDependent = (user set) True DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogSteamPerformance = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DebriefActivityEval = False DebriefEvalFilename = OR-DebriefEval.txt DebriefTTActivityEval = False DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = (user set) 55000 DoubleWire = False DynamicShadows = (user set) True ExtendedAIShunting = (user set) True ExternalSoundPassThruPercent = 50 FastFullScreenAltTab = False FullScreen = False GraduatedRelease = False HotStart = True Language = LODBias = 0 LODViewingExtention = (user set) True Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\kelle\Desktop Menu_Selection = (user set) D:\MSTS, D:\MSTS\ROUTES\Mullan, D:\MSTS\ROUTES\Mullan\ACTIVITIES\TalcTrain.act, , , , , , ModelInstancing = (user set) True MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = kelle MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OpenDoorsInAITrains = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = (user set) 300 PrecipitationBoxLength = (user set) 600 PrecipitationBoxWidth = (user set) 600 PreferDDSTexture = (user set) True PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\kelle\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = (user set) True ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1350 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = (user set) True SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = True SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = True TTCreateTrainOnPoolUnderflow = True TTOutputTimetableFullEvaluation = False TTOutputTimetableTrainInfo = False TTUseRestartDelays = True TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = True UseLargeAddressAware = True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = (user set) True ViewDispatcher = False ViewingDistance = (user set) 2700 ViewingFOV = 45 WindowGlass = (user set) True WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 48, 51 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = 0, 50 WindowPosition_TrackMonitor = (user set) 0, 100 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = (user set) 50, 84 WindowSize = (user set) 1920x1080 WindResistanceDependent = False Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = 0 -------------------------------------------------------------------------------- Mode = Resume Route = MRL Mullan Pass Activity = Unit Talc Train (D:\MSTS\ROUTES\Mullan\ACTIVITIES\TalcTrain.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG_OR DAT ACT RDB CARSPAWN EXTCARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW ENV SIGCFG SIGCFG_OR TTYPE Information: Allocation for 378,000 particles: 60,480,000 B RAM vertex data 9,072,000 B RAM index data (temporary) 60,480,000 B VRAM DynamicVertexBuffer 9,072,000 B VRAM IndexBuffer TTTTTTTTTTTTTTTTTTTTTTTTTLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLWWWWSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSS$WWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$ Warning: File Sound\railyard.sms missing from D:\MSTS\ROUTES\Mullan WWWCSCSCSCSCSCCCSCSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCSCSCSCS Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:15.1366473 ms Loader: Expected = 279,852,661 bytes Loader: Actual = 279,853,543 bytes Loader: Difference = 882 bytes (0.0 %) Information: Ignored missing animations data in shape d:\msts\routes\mullan\shapes\speed_top.s Information: Ignored missing animations data in shape d:\msts\routes\mullan\shapes\sk_mrl_milepost.s Information: Ignored missing animations data in shape d:\msts\routes\mullan\shapes\sk_mrl_signalnumber.s SSSSSSS Information: Ignored missing animations data in shape d:\msts\routes\mullan\shapes\sk_mrl_milepost_threedigit.s SS Error: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Orts.Viewer3D.OpenAL.alListenerfv(Int32 attribute, Single[] values) at Orts.Viewer3D.Camera.UpdateListener() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Cameras.cs:line 342 at Orts.Viewer3D.TrackingCamera.Update(ElapsedTime elapsedTime) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Cameras.cs:line 1170 at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 744 at Orts.Viewer3D.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateViewer3D.cs:line 121 at Orts.Viewer3D.Processes.UpdaterProcess.Update() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 128 at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 108 at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThread() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 74 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Error: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Orts.Viewer3D.OpenAL.alListenerf(Int32 attribute, Single value) at Orts.Viewer3D.Processes.SoundProcess.Sound() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\SoundProcess.cs:line 141 at Orts.Viewer3D.Processes.SoundProcess.DoSound() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\SoundProcess.cs:line 116 at Orts.Viewer3D.Processes.SoundProcess.SoundThread() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\SoundProcess.cs:line 100 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Information: Game.PopState()