System.IO.InvalidDataException at Orts.Formats.Msts.AceFile.Texture2DFromStream (1.3.1.4328, BNSF Scenic Sub, A1-Appleyard-Cashmere v 1.0)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Invalid
|
Undecided
|
Unassigned |
Bug Description
his is a log file for Open Rails. Please include this file in bug reports.
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Date/time = 12/14/2020 4:34:24 PM (2020-12-14 21:34:24Z)
BIOS = BIOS Date: 05/31/19 15:13:32 Ver: 04.06.05 (Dell Inc.)
Processor = Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8 threads, 4 cores, 3.4 GHz) (L1-Cache 256 KB) (L2-Cache 1024 KB) (L3-Cache 8192 KB)
Memory = 8.0 GB
Video = NVIDIA GeForce GT 635 (1.0 GB RAM) (nvlddmkm 26.21.14.4587)
Display = \\.\DISPLAY1 (1920 x 1080, 32-bit, primary, 0 x 0)
Sound = Realtek High Definition Audio (rtkvhd64 6.0.1.7544)
Sound = NVIDIA High Definition Audio (nvhda64v 1.3.38.26)
Disk = C: (Local Fixed Disk, NTFS, 909.8 GB, 834.7 GB free)
Disk = E: (Removable Disk, )
Disk = F: (Removable Disk, )
Disk = G: (Removable Disk, )
Disk = H: (Removable Disk, )
Disk = I: (CD-ROM Disc, CDFS, 0.0 GB, 0.0 GB free)
Disk = J: (Local Fixed Disk, NTFS, 5588.9 GB, 4179.9 GB free)
OS = Microsoft Windows 10 Pro 64-bit (10.0.19042)
Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client
Runtime = 2.0.50727.9151 (32bit)
\\.\DISPLAY1 = NVIDIA GeForce GT 635 (nvldumd.dll 26.21.14.4587)
Anisotropy = 16
Render Targets = 4
Streams = 16 (stride 255)
Textures = 8 (16384 x 16384, repeat 8192, ratio 16384)
Points = 8192^2
Volumes = 2048^3
Primitives = 16777215
Vertexes = 16777215
Vertex Shader = 3.0 (4096 slots, 256 constants)
Pixel Shader = 3.0 (4096 slots)
Clip Planes = 8
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Version = 1.3.1.4328
Build = 1.3.1.4328 (2000-01-02 02:24:16Z)
Logfile = C:\Users\
Executable = RunActivityLAA.exe
Argument = -start
Argument = -activity
Argument = J:\Microsoft Games\Train Simulator\
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ActRandomizatio
ActWeatherRando
AdhesionFactor = (user set) 84
AdhesionFactorC
AdhesionMovingA
AdhesionProport
Alerter = (user set) True
AlerterDisableE
Autopilot = (user set) True
AuxActionEnabled = False
AvatarURL = http://
BrakePipeChargi
BreakCouplers = False
Cab2DStretch = 0
CarVibratingLevel = (user set) 3
CircularSpeedGauge = False
ConditionalLoad
CorrectQuestion
CurveResistance
CurveSpeedDependent = False
DataLogger = (user set) True
DataLoggerSeparator = comma
DataLogMisc = False
DataLogPerformance = True
DataLogPhysics = False
DataLogSpeedUnits = route
DataLogStart = False
DataLogStationStops = False
DataLogSteamPer
DataLogTrainSpeed = (user set) True
DataLogTSContents = (user set) 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0
DataLogTSInterval = 10
DayAmbientLight = 20
DebriefActivityEval = False
DebriefEvalFilename = OR-DebriefEval.txt
DebriefTTActivi
DisableTCSScripts = False
DistantMountains = True
DistantMountain
DoubleWire = (user set) True
DynamicShadows = False
ExtendedAIShunting = (user set) True
ExternalSoundPa
FastFullScreenA
FullScreen = False
GraduatedRelease = False
HotStart = True
Language =
LODBias = (user set) 100
LODViewingExtention = False
Logging = True
LoggingFilename = OpenRailsLog.txt
LoggingPath = C:\Users\
Menu_Selection = (user set) J:\Microsoft Games\Train Simulator, J:\Microsoft Games\Train Simulator\
ModelInstancing = (user set) True
MSTSBINSound = True
Multiplayer = False
Multiplayer_Host = 127.0.0.1
Multiplayer_Port = 30000
Multiplayer_
Multiplayer_User = (user set) trainman
MultiplayerClient = False
MultiplayerServer = False
NoForcedRedAtSt
OpenDoorsInAITrains = (user set) True
OverrideNonElec
PerformanceTuner = (user set) True
PerformanceTune
PrecipitationBo
PrecipitationBo
PrecipitationBo
PreferDDSTexture = (user set) True
PressureUnit = Automatic
Profiling = False
ProfilingFrameCount = 0
ProfilingTime = 0
ReplayPauseBefo
ReplayPauseBefo
RetainersOnAllCars = False
ScreenshotPath = C:\Users\
ShaderModel = 3
ShadowAllShapes = False
ShadowMapBlur = True
ShadowMapCount = 4
ShadowMapDistance = (user set) 1000
ShadowMapResolution = 1024
ShowAvatar = False
ShowErrorDialogs = True
SignalLightGlow = False
SoundDetailLevel = 5
SoundVolumePercent = 100
SpeedControl = True
SuperElevationGauge = 1435
SuperElevationM
SuppressConfirm
SuppressShapeWa
TTCreateTrainOn
TTOutputTimetab
TTOutputTimetab
TTUseRestartDelays = True
TunnelResistanc
Units = Automatic
UseAdvancedAdhesion = True
UseLargeAddress
UseLocationPass
UseMSTSEnv = (user set) True
UseSuperElevation = 0
VerticalSync = False
ViewDispatcher = (user set) True
ViewingDistance = (user set) 4304
ViewingFOV = 45
WindowGlass = (user set) True
WindowPosition_
WindowPosition_
WindowPosition_
WindowPosition_
WindowPosition_
WindowPosition_Help = (user set) 50, 74
WindowPosition_
WindowPosition_Quit = 50, 50
WindowPosition_
WindowPosition_
WindowPosition_
WindowPosition_
WindowSize = (user set) 1920x1080
WindResistanceD
Wire = True
WorldObjectDensity = 10
YoungestFailedT
-------
Mode = activity
Route = BNSF Scenic Sub
Activity = A1-Appleyard-
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Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWW
Warning: Signal referenced in .w file -12819 14715 as TrItem 146 not present in .tdb file
WWWWWWWWWWWWWWW
Run AI : 5 ENV SIGCFG SIGCFG TTYPE
Warning: System.
at System.
at System.
at System.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at System.
at System.
at System.
Warning: Unable to access Microsoft .NET Framework performance counters. This may be resolved by following the instructions at http://
Error: System.
at Orts.Formats.
at Orts.Formats.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at Orts.Viewer3D.
at System.
at System.
at System.
Information: Game.PopState()
Loader: Time = 00:20:38.7475885 ms
Loader: Expected = 39,997,020 bytes
Loader: Actual = 43,305,786 bytes
Loader: Difference = 3,308,766 bytes (8.3 %)
Changed in or: | |
status: | New → Invalid |
summary: |
- incorrect signature crash all activities + System.IO.InvalidDataException at + Orts.Formats.Msts.AceFile.Texture2DFromStream (1.3.1.4328, BNSF Scenic + Sub, A1-Appleyard-Cashmere v 1.0) |
tags: | added: content crash |
Jason from Trainsimulations, contacted me, you must uncheck the msts environmental box.
everything works ok.
jim