False done indication on drop cars at location

Bug #1895692 reported by Harold Buehl
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Open Rails
New
Undecided
Unassigned

Bug Description

We have a situation where we are doing an exchange with full centerbeams on the siding and empties on our player consist.

If we break the player consist behind the empty centerbeams and use the empties to pull the loads out of the siding, then spot the empties, everything works fine.

What a beta-tester did was to break the player consist behind the engines, then went into the siding to pick up the loads, thinking they would then return to the player consist and couple to the empties and then spot them on the siding.

The activity uses an EventTypeDropOffWagonsAtLocation() for dropping off the empties, but it appears if the empties are not coupled to the engine when the siding is entered, the system gives a DONE indication and in the case of our activity, pops up a message saying the drop off is complete. This can be seen in a photo at the following link:

https://www.haroldbuehl.com/downloads/DropAtLocation.jpg

Revision history for this message
Diego Galati (diegron) wrote :

This bug can be clearly experienced while doing the MSTS activity "Whitefish Yard Switching": drop off cars tasks are marked as done even if not correctly completed

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