System.IO.IOException at Orts.Viewer3D.SharedTextureManager.Get (1.3.1.4328, BNSF Scenic Sub, 5. Wenatchee Local, program consistently crashes on startup of any route)

Bug #1843501 reported by David Kimble
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This bug affects 1 person
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Open Rails
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Bug Description

This is a log file for Open Rails. Please include this file in bug reports.
--------------------------------------------------------------------------------
Date/time = 9/10/2019 3:48:44 PM (2019-09-10 20:48:44Z)
BIOS = 1.18.2 (Dell Inc.)
Processor = Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz (4 threads, 2 cores, 2.4 GHz) (L1 Cache 64 KB) (L1 Cache 64 KB) (L2 Cache 512 KB) (L3 Cache 3072 KB)
Memory = 7.9 GB
Video = Intel(R) HD Graphics 520 (1.0 GB RAM) (igdkmd64 23.20.16.4973)
Display = \\.\DISPLAY1 (1920 x 1080, 32-bit, primary, 0 x 0)
Sound = Conexant SmartAudio HD (chdrt64 8.65.135.0)
Sound = Intel(R) Display Audio (intcdaud 10.24.0.3)
Disk = C: (Local Fixed Disk, NTFS, 453.9 GB, 249.0 GB free)
OS = Microsoft Windows 10 Home 64-bit (10.0.18362)
Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client
Runtime = 2.0.50727.9145 (32bit)
\\.\DISPLAY1 = Intel(R) HD Graphics 520 (igdumdim32.dll 23.20.16.4973)
    Anisotropy = 16
    Render Targets = 4
    Streams = 16 (stride 255)
    Textures = 8 (8192 x 8192, repeat 8192, ratio 8192)
    Points = 256^2
    Volumes = 2048^3
    Primitives = 8388607
    Vertexes = 16777215
    Vertex Shader = 3.0 (32768 slots, 256 constants)
    Pixel Shader = 3.0 (32768 slots)
    Clip Planes = 6
--------------------------------------------------------------------------------
Version = 1.3.1.4328
Build = 1.3.1.4328 (2000-01-02 02:24:16Z)
Logfile = C:\Users\david\Desktop\OpenRailsLog.txt
Executable = RunActivityLAA.exe
Argument = -start
Argument = -activity
Argument = C:\Trains\Train Simulator\ROUTES\BNSF_Scenic\ACTIVITIES\4_WentacheeLoca2l.act
--------------------------------------------------------------------------------
ActRandomizationLevel = 0
ActWeatherRandomizationLevel = 0
AdhesionFactor = 130
AdhesionFactorChange = 10
AdhesionMovingAverageFilterSize = 10
AdhesionProportionalToWeather = False
Alerter = (user set) True
AlerterDisableExternal = (user set) False
Autopilot = (user set) True
AuxActionEnabled = False
AvatarURL = http://openrails.org/images/support-logos.jpg
BrakePipeChargingRate = 21
BreakCouplers = False
Cab2DStretch = 0
CarVibratingLevel = 0
CircularSpeedGauge = False
ConditionalLoadOfDayOrNightTextures = False
CorrectQuestionableBrakingParams = False
CurveResistanceDependent = False
CurveSpeedDependent = False
DataLogger = (user set) True
DataLoggerSeparator = comma
DataLogMisc = False
DataLogPerformance = True
DataLogPhysics = False
DataLogSpeedUnits = route
DataLogStart = False
DataLogStationStops = False
DataLogSteamPerformance = False
DataLogTrainSpeed = False
DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0
DataLogTSInterval = 10
DayAmbientLight = 20
DebriefActivityEval = False
DebriefEvalFilename = OR-DebriefEval.txt
DebriefTTActivityEval = False
DisableTCSScripts = False
DistantMountains = True
DistantMountainsViewingDistance = 40000
DoubleWire = False
DynamicShadows = (user set) True
ExtendedAIShunting = (user set) True
ExternalSoundPassThruPercent = 50
FastFullScreenAltTab = (user set) True
FullScreen = (user set) True
GraduatedRelease = False
HotStart = True
Language =
LODBias = 0
LODViewingExtention = False
Logging = True
LoggingFilename = OpenRailsLog.txt
LoggingPath = C:\Users\david\Desktop
Menu_Selection = (user set) C:\Trains\Train Simulator, C:\Trains\Train Simulator\ROUTES\BNSF_Scenic, C:\Trains\Train Simulator\ROUTES\BNSF_Scenic\ACTIVITIES\4_WentacheeLoca2l.act, , , , , ,
ModelInstancing = (user set) True
MSTSBINSound = True
Multiplayer = False
Multiplayer_Host = 127.0.0.1
Multiplayer_Port = 30000
Multiplayer_UpdateInterval = 10
Multiplayer_User = david
MultiplayerClient = False
MultiplayerServer = False
NoForcedRedAtStationStops = False
OpenDoorsInAITrains = False
OverrideNonElectrifiedRoutes = False
PerformanceTuner = False
PerformanceTunerTarget = 60
PrecipitationBoxHeight = 100
PrecipitationBoxLength = 500
PrecipitationBoxWidth = 500
PreferDDSTexture = False
PressureUnit = Automatic
Profiling = False
ProfilingFrameCount = 0
ProfilingTime = 0
ReplayPauseBeforeEnd = True
ReplayPauseBeforeEndS = 0
RetainersOnAllCars = False
ScreenshotPath = C:\Users\david\Pictures\Open Rails
ShaderModel = 3
ShadowAllShapes = (user set) True
ShadowMapBlur = True
ShadowMapCount = 4
ShadowMapDistance = 1000
ShadowMapResolution = 1024
ShowAvatar = False
ShowErrorDialogs = True
SignalLightGlow = False
SoundDetailLevel = 5
SoundVolumePercent = 100
SpeedControl = True
SuperElevationGauge = 1435
SuperElevationMinLen = 50
SuppressConfirmations = False
SuppressShapeWarnings = True
TTCreateTrainOnPoolUnderflow = True
TTOutputTimetableFullEvaluation = False
TTOutputTimetableTrainInfo = False
TTUseRestartDelays = True
TunnelResistanceDependent = False
Units = Automatic
UseAdvancedAdhesion = True
UseLargeAddressAware = True
UseLocationPassingPaths = False
UseMSTSEnv = False
UseSuperElevation = 0
VerticalSync = (user set) True
ViewDispatcher = (user set) True
ViewingDistance = 2000
ViewingFOV = 45
WindowGlass = (user set) True
WindowPosition_Activity = 50, 50
WindowPosition_CarOperations = 50, 50
WindowPosition_Compass = 50, 0
WindowPosition_ComposeMessage = 50, 50
WindowPosition_DriverAid = 100, 100
WindowPosition_Help = (user set) 52, 34
WindowPosition_NextStation = 0, 100
WindowPosition_Quit = 50, 50
WindowPosition_Switch = 0, 50
WindowPosition_TrackMonitor = 100, 0
WindowPosition_TrainList = 100, 0
WindowPosition_TrainOperations = 50, 50
WindowSize = (user set) 1920x1080
WindResistanceDependent = False
Wire = True
WorldObjectDensity = 10
YoungestFailedToRestore = 0
--------------------------------------------------------------------------------
Mode = activity
Route = BNSF Scenic Sub
Activity = 5. Wenatchee Local (part 2) (C:\Trains\Train Simulator\ROUTES\BNSF_Scenic\ACTIVITIES\4_WentacheeLoca2l.act)
--------------------------------------------------------------------------------
Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWW

Warning: Signal referenced in .w file -12819 14715 as TrItem 146 not present in .tdb file

WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
 Run AI : 2 15:00 ENV SIGCFG SIGCFG TTYPE

Error: System.IO.IOException: The process cannot access the file 'C:\Users\david\AppData\Local\Temp\tmp31A3.tmp' because it is being used by another process.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
   at Microsoft.Xna.Framework.Graphics.Texture.FromFile(GraphicsDevice graphicsDevice, Stream textureStream, Int32 numberBytes)
   at Microsoft.Xna.Framework.Graphics.Texture2D.FromFile(GraphicsDevice graphicsDevice, Stream textureStream)
   at Orts.Viewer3D.SharedTextureManager.Get(GraphicsDevice graphicsDevice, String path) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Materials.cs:line 152
   at Orts.Viewer3D.SharedMaterialManager..ctor(Viewer viewer) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Materials.cs:line 238
   at Orts.Viewer3D.Viewer.Initialize() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 399
   at Orts.Viewer3D.Viewer..ctor(Simulator simulator, Game game) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 310
   at Orts.Viewer3D.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 312
   at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass35_0.<Load>b__3() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 159
   at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 200
   at Orts.Viewer3D.Processes.LoaderProcess.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158
   at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138
   at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Loader: Time = 00:00:13.0097462 ms
Loader: Expected = 45,544,275 bytes
Loader: Actual = 15,459,836 bytes
Loader: Difference = -30,084,439 bytes (-66.1 %)

Information: Game.PopState()

Tags: crash graphics
James Ross (twpol)
summary: - Program consistently crashes on startup of any route
+ System.IO.IOException at Orts.Viewer3D.SharedTextureManager.Get
+ (1.3.1.4328, BNSF Scenic Sub, 5. Wenatchee Local, program consistently
+ crashes on startup of any route)
tags: added: crash graphics
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