This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 2019-02-24 09:18:36 (2019-02-24 14:18:36Z) BIOS = 1QCN32WW (Lenovo) Processor = AMD A8-7410 APU with AMD Radeon R5 Graphics (4 threads, 4 cores, 2.2 GHz) (L1 Cache 256 KB) (L2 Cache 2048 KB) Memory = 6.9 GB Video = AMD Radeon(TM) R5 Graphics (1.0 GB RAM) (atikmpag 21.19.512.0) Display = \\.\DISPLAY1 (1366 x 768, 32-bit, primary, 0 x 0) Display = \\.\DISPLAY2 (1920 x 1080, 32-bit, -1920 x -456) Sound = AMD High Definition Audio Device (atihdwt6 10.0.1.1) Sound = Realtek High Definition Audio (rtkvhd64 6.0.1.8083) Disk = C: (Local Fixed Disk, NTFS, 887.6 GB, 727.9 GB free) Disk = D: (Local Fixed Disk, NTFS, 25.0 GB, 23.7 GB free) Disk = F: (CD-ROM Disc, ) Disk = H: (Local Fixed Disk, NTFS, 452.4 GB, 242.1 GB free) Disk = I: (Local Fixed Disk, NTFS, 12.6 GB, 1.9 GB free) OS = Microsoft Windows 10 Home 64-bit (10.0.17134) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.8937 (32bit) \\.\DISPLAY1 = AMD Radeon(TM) R5 Graphics (aticfx32.dll 21.19.512.0) Anisotropy = 16 Render Targets = 4 Streams = 16 (stride 508) Textures = 8 (16384 x 16384, repeat 8192, ratio 8192) Points = 256^2 Volumes = 8192^3 Primitives = 5592405 Vertexes = 16777215 Vertex Shader = 3.0 (32768 slots, 256 constants) Pixel Shader = 3.0 (32768 slots) Clip Planes = 6 \\.\DISPLAY2 = AMD Radeon(TM) R5 Graphics (aticfx32.dll 21.19.512.0) Anisotropy = 16 Render Targets = 4 Streams = 16 (stride 508) Textures = 8 (16384 x 16384, repeat 8192, ratio 8192) Points = 256^2 Volumes = 8192^3 Primitives = 5592405 Vertexes = 16777215 Vertex Shader = 3.0 (32768 slots, 256 constants) Pixel Shader = 3.0 (32768 slots) Clip Planes = 6 -------------------------------------------------------------------------------- Version = 1.3.1.4328 Build = 1.3.1.4328 (2000-01-02 02:24:16Z) Logfile = C:\Users\Home\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -resume Argument = C:\Users\Home\AppData\Roaming\Open Rails\tutorial#5_shunting 2019-02-24 09.15.04.save -------------------------------------------------------------------------------- ActRandomizationLevel = 0 ActWeatherRandomizationLevel = 0 AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = False AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = (user set) 100 BreakCouplers = (user set) True Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfDayOrNightTextures = False CorrectQuestionableBrakingParams = (user set) True CurveResistanceDependent = False CurveSpeedDependent = (user set) True DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = (user set) True DataLogSteamPerformance = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = (user set) 21 DebriefActivityEval = False DebriefEvalFilename = OR-DebriefEval.txt DebriefTTActivityEval = False DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = (user set) True ExtendedAIShunting = (user set) True ExternalSoundPassThruPercent = 50 FastFullScreenAltTab = (user set) True FullScreen = (user set) True GraduatedRelease = (user set) True HotStart = True Language = (user set) en LODBias = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\Home\Desktop Menu_Selection = (user set) C:\Users\Home\Documents\OpenRail\TrainSim, C:\Users\Home\Documents\OpenRail\TrainSim\ROUTES\au_great_zig_zag, C:\Users\Home\Documents\OpenRail\TrainSim\ROUTES\au_great_zig_zag\ACTIVITIES\tutorial#5_shunting.act, , , , , , ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = Home MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OpenDoorsInAITrains = False OverrideNonElectrifiedRoutes = False PerformanceTuner = (user set) True PerformanceTunerTarget = (user set) 20 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = False PressureUnit = (user set) PSI Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\Home\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = (user set) True SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = (user set) False SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = True TTCreateTrainOnPoolUnderflow = True TTOutputTimetableFullEvaluation = False TTOutputTimetableTrainInfo = False TTUseRestartDelays = True TunnelResistanceDependent = (user set) True Units = (user set) US UseAdvancedAdhesion = (user set) False UseLargeAddressAware = True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = (user set) True ViewDispatcher = (user set) True ViewingDistance = 2000 ViewingFOV = (user set) 44 WindowGlass = False WindowPosition_Activity = (user set) 3, 72 WindowPosition_CarOperations = (user set) 87, 91 WindowPosition_Compass = (user set) 31, 0 WindowPosition_ComposeMessage = (user set) 22, 20 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 30, 28 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = (user set) 84, 73 WindowPosition_Switch = (user set) 82, 1 WindowPosition_TrackMonitor = (user set) 97, 0 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = (user set) 100, 60 WindowSize = (user set) 1440x900 WindResistanceDependent = False Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = 0 -------------------------------------------------------------------------------- Mode = Resume Route = AU NSW Great Zig Zag Activity = Tutorial #5 - Shunting (C:\Users\Home\Documents\OpenRail\TrainSim\ROUTES\au_great_zig_zag\ACTIVITIES\tutorial#5_shunting.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Information: InitialPressureDropRatioRpMtoX (Saturated) - default information read from SteamTables Information: BackPressureIHPtoAtmPSI (Saturated) - default information read from SteamTables Information: InitialPressureDropRatioRpMtoX (Saturated) - default information read from SteamTables Information: BackPressureIHPtoAtmPSI (Saturated) - default information read from SteamTables Information: InitialPressureDropRatioRpMtoX (Saturated) - default information read from SteamTables Information: BackPressureIHPtoAtmPSI (Saturated) - default information read from SteamTables Error: System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.__Error.EndOfFile() at System.IO.BinaryReader.FillBuffer(Int32 numBytes) at System.IO.BinaryReader.ReadSingle() at Orts.Simulation.RollingStocks.MSTSCoupling.Restore(BinaryReader inf) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\MSTSWagon.cs:line 2809 at Orts.Simulation.RollingStocks.MSTSWagon.Restore(BinaryReader inf) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\MSTSWagon.cs:line 1260 at Orts.Simulation.Physics.Train.RestoreCars(Simulator simulator, BinaryReader inf) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:line 958 at Orts.Simulation.Physics.Train..ctor(Simulator simulator, BinaryReader inf) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:line 687 at Orts.Simulation.Simulator.RestoreTrains(BinaryReader inf) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 1467 at Orts.Simulation.Simulator.Restore(BinaryReader inf, String pathName, Single initialTileX, Single initialTileZ, CancellationToken cancellation) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 511 at Orts.Viewer3D.Processes.GameStateRunActivity.Resume(UserSettings settings, String[] args) in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 488 at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass35_0.b__3() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 164 at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 200 at Orts.Viewer3D.Processes.LoaderProcess.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158 at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138 at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in E:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loader: Time = 00:00:42.6773135 ms Information: Game.PopState() Loader: Expected = 388,556,495 bytes Loader: Actual = 388,557,386 bytes Loader: Difference = 891 bytes (0.0 %)