Multiplayer: client train coupled with other player train becomes undrivable

Bug #1802396 reported by Carlo Santucci
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Open Rails
Fix Released
Medium
Carlo Santucci

Bug Description

When a client train couples with another player train, and throttle is increased, the train starts jerking and can even pass from high positive speeds to high negative speeds.

Tags: multiplayer
Changed in or:
assignee: nobody → Carlo Santucci (carlosanit1)
status: New → In Progress
Revision history for this message
Carlo Santucci (carlosanit1) wrote :

Fixed in x.4298.

summary: - Multiplayer: client train coupled with dispatcher train becomes
+ Multiplayer: client train coupled with other player train becomes
undrivable
description: updated
Changed in or:
status: In Progress → Fix Committed
James Ross (twpol)
Changed in or:
importance: Undecided → Medium
milestone: none → 1.3
James Ross (twpol)
Changed in or:
status: Fix Committed → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.