Error: System.IO.IOException: The process cannot access the file 'C:\Users\javed\AppData\Local\Temp\tmp2705.tmp' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at Microsoft.Xna.Framework.Graphics.Texture.FromFile(GraphicsDevice graphicsDevice, Stream textureStream, Int32 numberBytes)
at Microsoft.Xna.Framework.Graphics.Texture2D.FromFile(GraphicsDevice graphicsDevice, Stream textureStream)
at Orts.Viewer3D.SharedTextureManager.Get(GraphicsDevice graphicsDevice, String path) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Materials.cs:line 128
at Orts.Viewer3D.PopupWindowShader..ctor(Viewer viewer, GraphicsDevice graphicsDevice) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Shaders.cs:line 577
at Orts.Viewer3D.SharedMaterialManager..ctor(Viewer viewer) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Materials.cs:line 202
at Orts.Viewer3D.Viewer.Initialize() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 363
at Orts.Viewer3D.Viewer..ctor(Simulator simulator, Game game) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 288
at Orts.Viewer3D.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 275
at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass8.<Load>b__3() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 149
at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 190
at Orts.Viewer3D.Processes.LoaderProcess.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158
at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138
at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()