This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 17-Dec-17 1:55:00 AM (2017-12-16 20:25:00Z) BIOS = Default System BIOS (Hewlett-Packard) Processor = Intel(R) Core(TM)2 Duo CPU P7370 @ 2.00GHz (2 threads, 2 cores, 2.0 GHz) (Internal Cache 3072 KB) (Internal Cache 32 KB) (Internal Cache 32 KB) Memory = 4.0 GB Video = ATI Mobility Radeon HD 3430 (0.3 GB RAM) (atikmpag 8.14.1.6264) Display = \\.\DISPLAY1 (1280 x 800, 32-bit, primary, 0 x 0) Sound = High Definition Audio Device (hdaudio 6.3.9600.16384) Disk = C: (Local Fixed Disk, NTFS, 99.7 GB, 65.5 GB free) Disk = D: (CD-ROM Disc, ) Disk = E: (Local Fixed Disk, NTFS, 183.2 GB, 130.9 GB free) Disk = F: (Local Fixed Disk, NTFS, 182.6 GB, 118.1 GB free) Disk = G: (CD-ROM Disc, ) OS = Microsoft Windows 8.1 Pro 64-bit (6.3.9600) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.7905 (32bit) \\.\DISPLAY1 = ATI Mobility Radeon HD 3430 (aticfx32.dll 8.17.10.1129) Anisotropy = 16 Render Targets = 4 Streams = 16 (stride 508) Textures = 8 (8192 x 8192, repeat 8192, ratio 8192) Points = 256^2 Volumes = 8192^3 Primitives = 5592405 Vertexes = 16777215 Vertex Shader = 3.0 (32768 slots, 256 constants) Pixel Shader = 3.0 (32768 slots) Clip Planes = 6 -------------------------------------------------------------------------------- Version = 1.2.3766 Build = 0.0.6231.39157 (2017-01-22 21:45:14Z) Logfile = C:\Users\ADMIN\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -start Argument = -activity Argument = F:\Microsoft Games\ROUTES\MUMBAI 2005\ACTIVITIES\GoaAhm.act -------------------------------------------------------------------------------- AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = False AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = (user set) 1 CircularSpeedGauge = (user set) True ConditionalLoadOfNightTextures = False CorrectQuestionableBrakingParams = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = (user set) True DataLogTrainSpeed = (user set) True DataLogTSContents = (user set) 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 DataLogTSInterval = 10 DayAmbientLight = 20 DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = 40000 DoubleWire = (user set) True DynamicShadows = False ExtendedAIShunting = False FastFullScreenAltTab = False FullScreen = False GraduatedRelease = False HotStart = True Language = LODBias = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\ADMIN\Desktop Menu_Selection = (user set) F:\Microsoft Games, F:\Microsoft Games\ROUTES\MUMBAI 2005, F:\Microsoft Games\ROUTES\MUMBAI 2005\ACTIVITIES\GoaAhm.act, , , , , , ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = ADMIN MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = False PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\ADMIN\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = (user set) True SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = True SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = True TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = True UseLargeAddressAware = True UseLocationPassingPaths = False UseMSTSEnv = (user set) True UseSuperElevation = 0 VerticalSync = False ViewDispatcher = False ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = 50, 50 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = 0, 50 WindowPosition_TrackMonitor = 100, 0 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = 50, 50 WindowSize = 1024x768 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = 0 -------------------------------------------------------------------------------- Mode = activity Route = Mumbai Subarban Activity = Trivandrum Rajkot Express (F:\Microsoft Games\ROUTES\MUMBAI 2005\ACTIVITIES\GoaAhm.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Warning: Incomplete crossover : indices 915 and 916 Information: Skipped unknown ControlType ENGINE_BRAKING_BUTTON in F:\Microsoft Games\trains\trainset\KIHA31\CABVIEW\kiha31.cvf:line 33 Information: BoilerEfficiencyGrateAreaLBpFT2toX - default information read from SteamTables Information: InitialPressureDropRatioRpMtoX - default information read from SteamTables Information: BurnRateSteamToCoalLbspH - default information read from SteamTables Warning: Steam engine type parameter not formally defined. Simple locomotive has been assumed Warning: Grate Area not found in ENG file and has been set to 4.293398 m^2 Warning: Evaporation Area not found in ENG file and has been set to 214.6699 m^2 Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed. Information: BackPressureIHPtoAtmPSI (Superheated) - default information read from SteamTables Warning: When expecting a number, we found a ) marker. Using the default 1 in F:\Microsoft Games\trains\trainset\Scotsman\ScotsTender.wag:line 69 Information: BoilerEfficiencyGrateAreaLBpFT2toX - default information read from SteamTables Information: InitialPressureDropRatioRpMtoX - default information read from SteamTables Information: BurnRateSteamToCoalLbspH - default information read from SteamTables Warning: Steam engine type parameter not formally defined. Simple locomotive has been assumed Warning: Grate Area not found in ENG file and has been set to 4.947517 m^2 Warning: Evaporation Area not found in ENG file and has been set to 247.3759 m^2 Warning: Boiler Volume not found in ENG file, or doesn't appear to be a valid figure, and has been set to 320.8112 Ft^3 Warning: Steam boiler type parameter not formally defined. Superheated locomotive has been assumed. Information: BackPressureIHPtoAtmPSI (Superheated) - default information read from SteamTables Run AI : 5 ENV SIGCFG SIGCFG TTYPE Error: System.IO.IOException: The process cannot access the file 'C:\Users\ADMIN\AppData\Local\Temp\tmp9A90.tmp' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.Delete(String path) at Microsoft.Xna.Framework.Graphics.Texture.FromFile(GraphicsDevice graphicsDevice, Stream textureStream, Int32 numberBytes) at Microsoft.Xna.Framework.Graphics.Texture2D.FromFile(GraphicsDevice graphicsDevice, Stream textureStream) at Orts.Viewer3D.SharedTextureManager.Get(GraphicsDevice graphicsDevice, String path) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Materials.cs:line 138 at Orts.Viewer3D.SharedMaterialManager..ctor(Viewer viewer) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Materials.cs:line 224 at Orts.Viewer3D.Viewer.Initialize() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 363 at Orts.Viewer3D.Viewer..ctor(Simulator simulator, Game game) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 288 at Orts.Viewer3D.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 275 at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass8.b__3() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 149 at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 190 at Orts.Viewer3D.Processes.LoaderProcess.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158 at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138 at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loader: Time = 00:00:15.9924516 ms Loader: Expected = 8,140,902 bytes Loader: Actual = 18,032,758 bytes Loader: Difference = 9,891,856 bytes (121.5 %) Information: Game.PopState()