This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 2017-09-18 12:01:28 AM (2017-09-18 04:01:28Z) BIOS = F.31 (AMI) Processor = Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8 threads, 4 cores, 3.4 GHz) (L1 Cache 128 KB) (L1 Cache 128 KB) (L2 Cache 1024 KB) (L3 Cache 8192 KB) Memory = 15.9 GB Video = NVIDIA GeForce GTX 1050 Ti (4.0 GB RAM) (nvlddmkm 22.21.13.8541) Display = \\.\DISPLAY1 (1920 x 1080, 32-bit, primary, 0 x 0) Sound = NVIDIA High Definition Audio (nvhda64v 1.3.34.27) Sound = USB Audio Device (usbaudio 10.0.14393.0) Sound = NVIDIA Virtual Audio Device (Wave Extensible) (WDM) (nvvad64v 3.90.1.0) Sound = Realtek High Definition Audio (rtkvhd64 6.0.1.8004) Disk = C: (Local Fixed Disk, NTFS, 237.2 GB, 178.3 GB free) Disk = D: (Local Fixed Disk, NTFS, 1852.8 GB, 1415.2 GB free) Disk = E: (Local Fixed Disk, NTFS, 10.2 GB, 1.2 GB free) Disk = F: (CD-ROM Disc, ) Disk = G: (Local Fixed Disk, NTFS, 1862.9 GB, 1236.2 GB free) Disk = H: (Local Fixed Disk, NTFS, 111.8 GB, 95.2 GB free) OS = Microsoft Windows 10 Pro 64-bit (10.0.14393) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.8766 (32bit) \\.\DISPLAY1 = NVIDIA GeForce GTX 1050 Ti (nvldumd.dll 22.21.13.8541) Anisotropy = 16 Render Targets = 4 Streams = 16 (stride 255) Textures = 8 (16384 x 16384, repeat 8192, ratio 16384) Points = 8192^2 Volumes = 2048^3 Primitives = 16777215 Vertexes = 16777215 Vertex Shader = 3.0 (4096 slots, 256 constants) Pixel Shader = 3.0 (4096 slots) Clip Planes = 8 -------------------------------------------------------------------------------- Version = 1.2.3766 Build = 0.0.6231.39157 (2017-01-22 21:45:14Z) Logfile = C:\Users\jpmac\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -start Argument = -explorer Argument = H:\1MSTS\ROUTES\USA1\PATHS\marylandplayerpath.pat Argument = H:\1MSTS\TRAINS\CONSISTS\itrdash9.con Argument = 12:00 Argument = 1 Argument = 0 -------------------------------------------------------------------------------- AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = False AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfNightTextures = False CorrectQuestionableBrakingParams = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = False ExtendedAIShunting = False FastFullScreenAltTab = False FullScreen = (user set) True GraduatedRelease = False HotStart = True Language = LODBias = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\jpmac\Desktop Menu_Selection = (user set) H:\1MSTS, H:\1MSTS\ROUTES\USA1, , H:\1MSTS\TRAINS\TRAINSET\Dash9\Dash9.eng, H:\1MSTS\TRAINS\CONSISTS\itrdash9.con, H:\1MSTS\ROUTES\USA1\PATHS\marylandplayerpath.pat, 12:00, 1, 0 ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = John MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = False PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\jpmac\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = True SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = True TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = True UseLargeAddressAware = True UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = False ViewDispatcher = False ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = 50, 50 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = 0, 50 WindowPosition_TrackMonitor = 100, 0 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = 50, 50 WindowSize = 1024x768 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = 0 -------------------------------------------------------------------------------- Mode = explorer Route = Northeast Corridor Path = MarylandPlayerPath (H:\1MSTS\ROUTES\USA1\PATHS\marylandplayerpath.pat) Consist = 4 x Dash 9, 15 intermodal (H:\1MSTS\TRAINS\CONSISTS\itrdash9.con) Time = 12:00:00 (12:00) Season = Summer (1) Weather = Clear (0) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG Warning: 1 missing SignalType(s) in H:\1MSTS\ROUTES\USA1\sigcfg.dat:line 132 DAT Warning: Replaced existing TrackSection 360 in H:\1MSTS\GLOBAL\TSECTION.DAT:line 1455 ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Information: Cannot locate TCSection for platform 399 ENV SIGCFG SIGCFG Warning: 1 missing SignalType(s) in H:\1MSTS\ROUTES\USA1\sigcfg.dat:line 132 TTYPE Warning: System.InvalidOperationException: Category does not exist. at System.Diagnostics.PerformanceCounterLib.GetCategorySample(String machine, String category) at System.Diagnostics.PerformanceCounterCategory.GetCounterInstances(String categoryName, String machineName) at System.Diagnostics.PerformanceCounterCategory.GetInstanceNames() at Orts.Viewer3D.Popups.HUDWindow..ctor(WindowManager owner) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Popups\HUDWindow.cs:line 94 at Orts.Viewer3D.Viewer.Initialize() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 374 at Orts.Viewer3D.Viewer..ctor(Simulator simulator, Game game) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 289 at Orts.Viewer3D.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 288 at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass8.b__3() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 150 at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 190 at Orts.Viewer3D.Processes.LoaderProcess.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158 at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138 at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: Unable to access Microsoft .NET Framework performance counters. This may be resolved by following the instructions at http://support.microsoft.com/kb/300956 Information: Allocation for 49,999 particles: 7,999,840 B RAM vertex data 1,199,976 B RAM index data (temporary) 7,999,840 B VRAM DynamicVertexBuffer 1,199,976 B VRAM IndexBuffer TTTTTTWSSSSSSS Information: Ignored missing overheadwire.ace, using default. You can copy the overheadwire.ace from OR's AddOns folder to H:\1MSTS\ROUTES\USA1\Textures SSSSSSSSSSSSSSSSSSSS TRP(default)SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSS$WSSWWSSSSSSSSSSSSSSSSSSSS$WWWSSSSSSSSSSS$WCSCCCSCCSCCCCCCCCCCCCC Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:05.0685464 ms Loader: Expected = 35,950,860 bytes Loader: Actual = 35,951,753 bytes Loader: Difference = 893 bytes (0.0 %) Information: Ignored missing animations data in shape h:\1msts\routes\usa1\shapes\us1warningspeed.s Information: Ignored missing animations data in shape h:\1msts\routes\usa1\shapes\us2milepost.s Information: Ignored missing animations data in shape h:\1msts\routes\usa1\shapes\us1resumespeed.s Information: Ignored missing animations data in shape h:\1msts\routes\usa1\shapes\us1permspeed.s SS Information: Game.PopState()