ORTS.Processes.ThreadHangException at ORTS.Signals.BuildSignalList (1.0.1.3095, Trat 321)
Bug #1498564 reported by
jm252485
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Triaged
|
Undecided
|
Unassigned |
Bug Description
Selected route is very complex - cca 2000 km. In original MSTS runs without any problems.
Installation OR was done on "clean" computer - system disc "C" was formatted (NTFS) and installed fresh copy of Win7 64 (with automatic uptades incl. SP1) In next step there were installed ATI HD4870 latest drivers downloaded directly from AMD.
There are no other complex program files (eg. Qffice etc.), only WinRar, VLC player (both for Win 64) and system files
.NET Framework is used from Windows installation (not patched)
XNA framework was installed from OR installer and not patched.
summary: |
- Game crashes immediately and returned into menu + ORTS.Processes.ThreadHangException at ORTS.Signals.BuildSignalList + (1.0.1.3095, Trat 321) |
tags: | added: crash signals |
Changed in or: | |
status: | New → Triaged |
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The computer is too slow loading the route, therefore the watchdog is triggered and returns the program to the menu.