OR can't read Animation speed of 1.5 FPS in shapes
Bug #1438747 reported by
Rippstein
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Expired
|
Low
|
Unassigned |
Bug Description
In this threads is discussed, that OR can't parse an animation speed of 1.5 FPS, which is not a whole number.
http://
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MSTS works correct with animation speeds in decimal numbers as 1.5
Example of the animation part in a animated shape:
animations ( 1
animation ( 2 1.5
2 = Number of animation frames
1.5 = Animation speed in Frame per second
Changed in or: | |
status: | New → Triaged |
importance: | Undecided → Low |
tags: | added: content graphics |
Changed in or: | |
assignee: | nobody → Jijun Tang (jtang-h) |
Changed in or: | |
status: | Triaged → Fix Committed |
Changed in or: | |
status: | Fix Committed → In Progress |
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Since X2961 my Flashing-Light, doesn't Flash, if the shape is compressed in the Routes Shapefolder.
It doesn't also not work in X2964
If I decompress the same file it works??
In the attachment the compressed shape-file with all ace-files