Multiplayer Signaling
Bug #1212495 reported by
Nicholas Ozorak
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Open Rails |
Expired
|
Low
|
Unassigned |
Bug Description
I was in a multiplayer session on the NC Piedmont route available on Trainsim.com. Despite what the dispatcher would set, the signals didn't always match between dispatcher and engineer.
tags: | added: multiplayer signals |
Changed in or: | |
status: | New → Triaged |
importance: | Undecided → Low |
description: | updated |
Changed in or: | |
assignee: | nobody → Jijun Tang (jtang-h) |
Changed in or: | |
status: | Incomplete → In Progress |
Changed in or: | |
assignee: | Jijun Tang (jtang-h) → nobody |
status: | In Progress → Triaged |
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V1691.