Hello Jonathan, Yes this still happens with 0.9.8 all installed from .deb packages. The only bit that I've had happening is the freezing of the viewport whilst playing. Still the same effects on System Monitor. One difference (caused I think by the different way of launching Openshot with a sh script) is that the process doesn't die when I kill OpenShot. I have to kill the terminal window as well before the 100% process dies. This is a menace because it is making it difficult for me to edit the circus film projects I am working on. I can reduce the chances of a freeze if I first drag the cursor all the way along the timeline before trying to play it. I have a niggling feeling that this has something to do with one of the length attributes. I was having so much trouble at first with the released form of 0.9.7 and 0.9.8 that I didn't manage to log all the bugs that occurred, but several of them were giving error messages on the console relating to length attributes. The files I am working on for the circus project are all mp4 files rendered by OpenShot from AVCHD clips from my camera. This technique was working fine until version 0.9.7 when the freezes became too prevalent. I was using 0.9.4 before that. Helen On Mon, 2009-07-27 at 13:55 -0500, Jonathan Thomas wrote: > Helen, > The processors switching between 100% from CPU 1 to CPU 2, etc... are > probably happening based on how the Linux kernel handles multiple > processors. The CPU selection happens on a much lower level than what > I'm doing in Python. However, there is obviously a problem with > OpenShot maxing out at 100% CPU. > > Can you recreate this behavior using the new version you installed > with .DEB files? > > On Thu, Jul 23, 2009 at 5:57 PM, Helen McCall >