High CPU use after preview finishes

Bug #1059363 reported by Rick Gabriel
This bug report is a duplicate of:  Bug #1072757: High CPU consumption when idle . Edit Remove
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
OpenShot Video Editor
Confirmed
Undecided
Unassigned

Bug Description

When previewing a video using OpenShot 1.4.3dev, there is something still running even after the preview ends. Watch a preview all the way through until the end. After it stops playing, check your CPU usage and you will see that OpenShot is still using as much of the CPU as when it was playing. The play icon also seems to flicker a bit. Explicitly stopping playback or seeking to the beginning solves the issue. If you let it run for a long time, a crash can result and I think it actually froze X altogether for me. OpenShot 1.4.2 did not have this issue.

libmlt version: 0.8.2

Andy Finch (fincha)
Changed in openshot:
status: New → Confirmed
summary: - Preview Never Finishes
+ High CPU use after preview finishes
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