I can confirm that it is a problem of synchronization (Parsing and saving of trophies should be critical section and only one thread should be allowed to access it)
Even I tried and am able to replicate Case 2.
Thanks Tommy. Will be fixed ASAP
I can confirm that it is a problem of synchronization (Parsing and saving of trophies should be critical section and only one thread should be allowed to access it)
Even I tried and am able to replicate Case 2.
Thanks Tommy. Will be fixed ASAP