. Thread 1 (Thread 4397): #0 0x00000000 in ?? () No symbol table info available. #1 0x003ddba0 in ReleaseReference (this=0xbff5299c, x=-1074452056, y=7165390, buffer_width=1, buffer_height=3076956, device_texture=..., texxform=..., c0=..., sigma=2.20519817e-38, num_pass=3614991) at ../NuxCore/ObjectPtr.h:450 delete_warning = 176 destroyed = 204 #2 ~ObjectPtr (this=0xbff5299c, x=-1074452056, y=7165390, buffer_width=1, buffer_height=3076956, device_texture=..., texxform=..., c0=..., sigma=2.20519817e-38, num_pass=3614991) at ../NuxCore/ObjectPtr.h:234 No locals. #3 nux::GraphicsEngine::QRP_ASM_GetBlurTexture (this=0xbff5299c, x=-1074452056, y=7165390, buffer_width=1, buffer_height=3076956, device_texture=..., texxform=..., c0=..., sigma=2.20519817e-38, num_pass=3614991) at ./RenderingPipeAsm.cpp:1952 quad_width = quad_height = 4149816 previous_width = 4337652 previous_height = 4337652 prevFBO = {ptr_ = 0x2ff337, _reference_count = 0xbff5299c, _weak_reference_count = 0x408e30, _objectptr_count = 0x8f82310, _destroyed = 0x8fcea94} #4 0x003e2719 in ReleaseReference (this=0xbff529dc, Width=-1074451976, Height=3142068, Levels=151282048, PixelFormat=3220515484) at ../NuxCore/ObjectPtr.h:403 No locals. #5 ~ObjectPtr (this=0xbff529dc, Width=-1074451976, Height=3142068, Levels=151282048, PixelFormat=3220515484) at ../NuxCore/ObjectPtr.h:234 No locals. #6 nux::GpuDevice::CreateSystemCapableDeviceTexture (this=0xbff529dc, Width=-1074451976, Height=3142068, Levels=151282048, PixelFormat=3220515484) at ./GpuDevice.cpp:1084 No locals. #7 0x003e2b1f in __static_initialization_and_destruction_0 () at ./GpuDevice.cpp:236 No locals. #8 global constructors keyed to GpuDevice.cpp(void) () at ./GpuDevice.cpp:1108 No locals. #9 0x003de917 in nux::IOpenGLAsmVertexShader::Compile (this=0x9046140) at ./IOpenGLAsmShader.cpp:86 CodeSize = 2 ShaderSource = 0xbff52a3c "7\363/" #10 0x003e2689 in ObjectPtr (this=0xbff52adc, Width=-1074451720, Height=3142455, Levels=-1074451656, PixelFormat=4230100) at ../NuxCore/ObjectPtr.h:90 No locals. #11 nux::GpuDevice::CreateSystemCapableDeviceTexture (this=0xbff52adc, Width=-1074451720, Height=3142455, Levels=-1074451656, PixelFormat=4230100) at ./GpuDevice.cpp:1079 No locals. #12 0x003e2a5f in __static_initialization_and_destruction_0 () at /usr/include/c++/4.5/iostream:73 No locals. #13 global constructors keyed to GpuDevice.cpp(void) () at ./GpuDevice.cpp:1108 No locals. #14 0x003d46d5 in nux::GraphicsEngine::InitAsm2TextureAdd (this=0x9045850) at ./RenderingPipeAsm.cpp:272 AsmVtx = {m_string = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x9045e6c "!!ARBvp1.0", ' ' , "\n ATTRIB iPos = vertex.position; \n ATTRIB iColor = vertex.attrib[3]; \n PARAM mvp[4] = {state.matrix.mvp}; "...}}} AsmFrg = {m_string = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x90460c4 "!!ARBfp1.0", ' ' , "\n MOV result.color, fragment.color;", ' ' , "\n END"}}} AsmFrgRect = {m_string = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x422ff4 "\030j\f"}}} #15 0x003a1360 in Instance (this=0x9045850, GlWindow=..., create_rendering_data=100) at ./NuxGraphicsResources.h:33 No locals. #16 nux::GraphicsEngine::GraphicsEngine (this=0x9045850, GlWindow=..., create_rendering_data=100) at ./GraphicsEngine.cpp:161 fnt = #17 0x003b2e95 in nux::GraphicsDisplay::X11KeySymToINL (Keysym=150431784) at ./GraphicsDisplayX11.cpp:1920 No locals. #18 0x003dd389 in IsValid (this=0x8049e0c, x=100, y=100, buffer_width=0, buffer_height=0, device_texture=Cannot access memory at address 0x0 ) at ../NuxCore/ObjectPtr.h:286 No locals. #19 nux::GraphicsEngine::QRP_ASM_GetComponentExponentiation (this=0x8049e0c, x=100, y=100, buffer_width=0, buffer_height=0, device_texture=Cannot access memory at address 0x0 ) at ./RenderingPipeAsm.cpp:2002 quad_width = quad_height = 150432328 previous_width = 0 previous_height = 0 prevFBO = {ptr_ = 0x64, _reference_count = 0x0, _weak_reference_count = 0x0, _objectptr_count = 0x0, _destroyed = 0x0} #20 0x08049612 in UnitySupportTest () at unity_support_test.cpp:145 graphics_display = gpu_device = 0x1002 opengl_major = opengl_minor = #21 0x08049b0d in main (argc=1, argv=0xbff52e74) at unity_support_test.cpp:314 i = print_result = vendor_id = 19543 device_id = 4098 black_listed = true supported =