Activity log for bug #1082204

Date Who What changed Old value New value Message
2012-11-23 00:01:28 qubodup bug added bug
2012-11-23 00:02:34 qubodup description I just got this feature request via email: """ Nikki should be able to duck - not for any strategic/game-play purpose, but just so that you can make the character dance to the music, à la mario (just watch the first 30 seconds of https://www.youtube.com/watch?v=n4GYE378Aac and you'll get the idea). especially since the game has such fun music, I think people would really enjoy being able to bob Nikki's head in time to the beat, and I think it would be a pretty simple animation to implement. then again...I guess it would have an effect on game-play because if Nikki is ducking, then people will naturally expect that harm-causing things have to be a bit lower to have any effect. but still...I want dance capability. """ What do you think? How about mapping downarrow - while in standing animation - to the 02 waiting animation step (closed eyes)? I just got this feature request via email: """ Nikki should be able to duck - not for any strategic/game-play purpose, but just so that you can make the character dance to the music, à la mario (just watch the first 30 seconds of https://www.youtube.com/watch?v=n4GYE378Aac and you'll get the idea). especially since the game has such fun music, I think people would really enjoy being able to bob Nikki's head in time to the beat, and I think it would be a pretty simple animation to implement. then again...I guess it would have an effect on game-play because if Nikki is ducking, then people will naturally expect that harm-causing things have to be a bit lower to have any effect. but still...I want dance capability. P.S. something like that would be great for filling the down-time, like when Nikki is waiting for a slow robot to make its way across the screen. """ What do you think? How about mapping downarrow - while in standing animation - to the 02 waiting animation step (closed eyes)?
2012-11-23 12:33:28 shahn nikki: status New Confirmed