Ok just read the other bug reports - and that seems to indicate what i said is definately the case. Looks like we'll need to go and track down wherever a UserGameProfile, UserAchievement or KeyValuePair is made and make sure that the persistencemanager isnt kept open between writes. These three should be the only cases where two objects are created at once. On Thu, May 26, 2011 at 10:56 PM, Scott Ritchie