Loop Is Going Out Of Sync
Bug #1025007 reported by
Paolo Zeta
This bug affects 4 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
High
|
RJ Skerry-Ryan | ||
1.10 |
Won't Fix
|
High
|
RJ Skerry-Ryan | ||
1.11 |
Won't Fix
|
High
|
RJ Skerry-Ryan | ||
2.0 |
Fix Released
|
High
|
RJ Skerry-Ryan |
Bug Description
If a loop 4 beats and sync it with the song playing in the other deck, the first one goes rapidly out of sync.
This happens also if the same song is playing in both decks. Everything work fine if instead of 4 beats I loop 8 or more Beats.
I'm using this mixxx version: "mixxx-
My system is an Intel Core i5 3 Ghz with internal GPU, Hercules MK4.
This is the link to a video that shows the problem: http://
No audio, but the problem is clearly seen graphically,
Related branches
Changed in mixxx: | |
milestone: | none → 1.11.0 |
importance: | Undecided → High |
tags: |
added: looping removed: loop |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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Try reducing your latency. I've noticed that loops fall out of sync when the latency is above ~20ms.
(This is still a bug, but I'd like to figure out if it's the same one I think it is)