Comment 14 for bug 535594

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Albert Santoni (gamegod) wrote : Re: [Bug 535594] Re: High CPU usage when using Waveform display

Just to add to what RJ wrote, we also have plans to change the way we
render the waveform to a different approach which doesn't require
OpenGL, and aims to either speed things up or at least provide
consistent performance.

On Thu, Jul 1, 2010 at 11:29 AM, RJ Ryan <email address hidden> wrote:
> Porting to wxWidgets is possible, though we don't want to add more
> dependencies. Audacity is different though -- they do not show such a
> close zoomed view of the waveform, rather they show the waveform all the
> way zoomed out. Our waveform overview widgets (the zoomed out ones) take
> virtually no CPU to draw.
>
> --
> High CPU usage when using Waveform display
> https://bugs.launchpad.net/bugs/535594
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