Activity log for bug #1942656

Date Who What changed Old value New value Message
2021-09-04 01:25:44 Be bug added bug
2021-09-04 01:25:52 Be mixxx: milestone 2.4.0
2021-09-04 01:25:54 Be mixxx: importance Undecided High
2021-09-04 01:26:29 Be description 1. Enable loop 2. Press hotcue_X_activate to store loop as loop cue 3. Pause deck 4. Hold hotcue_X_activate button to preview loop 5. Press play Expected behavior: Loop cue continues loop Actual behavior: Deck keeps playing without looping 1. Enable loop 2. Press hotcue_X_activate to store loop as loop cue 3. Pause deck 4. Hold hotcue_X_activate button to preview loop. Notice looping is enabled. 5. Press play. Looping gets disabled. Expected behavior: Loop cue continues loop Actual behavior: Deck keeps playing without looping
2021-09-04 01:26:43 Be description 1. Enable loop 2. Press hotcue_X_activate to store loop as loop cue 3. Pause deck 4. Hold hotcue_X_activate button to preview loop. Notice looping is enabled. 5. Press play. Looping gets disabled. Expected behavior: Loop cue continues loop Actual behavior: Deck keeps playing without looping 1. Enable loop 2. Press hotcue_X_activate to store loop as loop cue 3. Pause deck 4. Hold hotcue_X_activate button to preview loop. Notice looping is enabled. 5. Press play. Looping gets disabled. Expected behavior: Loop cue continues looping Actual behavior: Deck keeps playing without looping
2021-09-05 20:51:14 Daniel Schürmann mixxx: status New Confirmed
2021-09-05 21:52:56 Daniel Schürmann mixxx: status Confirmed In Progress
2021-09-05 21:52:59 Daniel Schürmann mixxx: assignee Daniel Schürmann (daschuer)
2021-09-06 20:43:51 Be mixxx: status In Progress Fix Committed
2022-10-08 21:40:40 Swiftb0y bug watch added https://github.com/mixxxdj/mixxx/issues/10509
2022-10-08 21:40:41 Swiftb0y lock status Unlocked Comment-only