allow to toggle Spinny cover at runtime
Bug #1883362 reported by
ronso0
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Committed
|
Low
|
ronso0 |
Bug Description
Right now we have 2 Spinny widgets per GUI deck: one with and one without the cover art.
to save ressources and simplify the skins it would be nice to have only one Spinny.
In <Spinny>, we could connectOnValueC
I'd say this could go into 2.3 as bugfix, especially because this would simplify skins and maybe also solves a crash when changing skins.
Changed in mixxx: | |
milestone: | 2.3.0 → 2.4.0 |
Changed in mixxx: | |
importance: | Undecided → Low |
milestone: | 2.4.0 → none |
Changed in mixxx: | |
status: | New → In Progress |
assignee: | nobody → ronso0 (ronso0) |
milestone: | none → 2.4.0 |
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I don't know if we should automatically connect m_bShowCover to [Skin],show_cover when <ShowCover> is missing in the widget setup, and that we should respect <Showcover>false, or if we should parse <ShowCoverDynam ically>