Activity log for bug #1850729

Date Who What changed Old value New value Message
2019-10-30 23:58:35 Uwe Klotz bug added bug
2019-10-30 23:59:31 Uwe Klotz description The RGB (GL) waveform widgets are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. Workaround: Switch to RGB waveforms. ``` ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ... ``` The RGB (GL) waveform widgets are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. Workaround: Switch to RGB waveforms. ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ...
2019-10-31 19:46:43 Uwe Klotz summary OpenGL issues on Fedora 31 / Wayland-EGL Graphics and OpenGL issues on Fedora 31 / Wayland-EGL
2019-10-31 19:49:07 Uwe Klotz description The RGB (GL) waveform widgets are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. Workaround: Switch to RGB waveforms. ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ... The RGB (GL) waveform widgets and spinnies are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. Further more the task switcher icon is missing in GNOME on Wayland. Workaround 1 (full): - Use X11 instead of Wayland Workaround 2 (partial): - Use RGB waveforms - Disable spinnies ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ...
2019-10-31 19:58:44 Uwe Klotz summary Graphics and OpenGL issues on Fedora 31 / Wayland-EGL Graphics and CPU load issues on Fedora 31 / Wayland-EGL
2019-10-31 20:02:20 Uwe Klotz description The RGB (GL) waveform widgets and spinnies are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. Further more the task switcher icon is missing in GNOME on Wayland. Workaround 1 (full): - Use X11 instead of Wayland Workaround 2 (partial): - Use RGB waveforms - Disable spinnies ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ... The RGB (GL) waveform widgets and spinnies are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. On Fedora 30 Mixxx had an idle CPU utilization of 15%. On Fedora 31 it starts at ~25%. When paying a track (keylock disabled) CPU utilizations increases by 15-20%. It drops down when unloading tracks but to a higher level than before. After playing and unloading the same track multiple times the idle CPU load is now at around ~70-80%, constantly rising with every loaded track. Further more the task switcher icon is missing in GNOME on Wayland. Workaround 1 (full): - Use X11 instead of Wayland Workaround 2 (partial): - Use RGB waveforms - Disable spinnies ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ...
2019-10-31 20:12:42 Uwe Klotz description The RGB (GL) waveform widgets and spinnies are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. On Fedora 30 Mixxx had an idle CPU utilization of 15%. On Fedora 31 it starts at ~25%. When paying a track (keylock disabled) CPU utilizations increases by 15-20%. It drops down when unloading tracks but to a higher level than before. After playing and unloading the same track multiple times the idle CPU load is now at around ~70-80%, constantly rising with every loaded track. Further more the task switcher icon is missing in GNOME on Wayland. Workaround 1 (full): - Use X11 instead of Wayland Workaround 2 (partial): - Use RGB waveforms - Disable spinnies ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ... The RGB (GL) waveform widgets and spinnies are empty/transparent and the desktop background shines through. Tested with both 2.2.2 from RPM Fusion and a fresh build of 2.3.0 / master. On Fedora 30 Mixxx had an idle CPU utilization of 15%. On Fedora 31 it starts at ~25%. When paying a track (keylock disabled) CPU utilizations increases by 15-20%. It drops down when unloading tracks but to a higher level than before. After playing and unloading the same track multiple times the idle CPU load is now at around ~70-80%, constantly rising with every loaded track. Further more the task switcher icon is missing in GNOME on Wayland. Workaround: Disable Qt Wayland explicitly by setting "export QT_QPA_PLATFORM=xcb" ... Debug [Main]: Using Wayland-EGL ... Debug [Main]: Set root GL Context widget valid: QGLWidget(0x56111df7f030) true Debug [Main]: Created root GL Context valid: 0x56111cb377f0 true Debug [Main]: Root GL Context format: Debug [Main]: Double Buffering: true Debug [Main]: Swap interval: 0 Debug [Main]: Depth buffer: true Debug [Main]: Direct rendering: true Debug [Main]: Has overlay: false Debug [Main]: RGBA: true Debug [Main]: Sample buffers: false Debug [Main]: Samples: -1 Debug [Main]: Stencil buffers: true Debug [Main]: Stereo: false Debug [Main]: "openGLVersionFlags 0x107f" "3.0 Mesa 19.2.0" "Intel Open Source Technology Center" "Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2) " ... Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 2 Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 3 ... Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete attachment. Debug [Main]: QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. Warning [Main]: Non-toplevel surfaces can't request window states ...
2019-10-31 23:36:42 ronso0 bug added subscriber ronso0
2019-11-01 09:16:33 Uwe Klotz mixxx: milestone 2.2.3
2019-11-01 09:16:36 Uwe Klotz mixxx: assignee Uwe Klotz (uklotzde)
2019-11-01 09:16:39 Uwe Klotz mixxx: status New In Progress
2019-11-01 09:16:43 Uwe Klotz mixxx: importance Undecided Critical
2019-11-25 00:09:05 Uwe Klotz mixxx: status In Progress Fix Committed
2019-12-09 22:26:18 Daniel Schürmann mixxx: status Fix Committed Fix Released
2022-10-08 21:15:43 Swiftb0y bug watch added https://github.com/mixxxdj/mixxx/issues/9787
2022-10-08 21:15:44 Swiftb0y lock status Unlocked Comment-only