CoverArt default cover doesn't scale well

Bug #1753112 reported by ronso0
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Mixxx
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Undecided
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Bug Description

I noticed this with Tango: default cover is a svg, sized 96*96px.
When scaling the skin to 200%, the cover appears to be rendered at its original size and being scaled up afterwards, which makes it appear blurred like any scaled raster images.

Increasing the svg size to 384*384px (96 * 400% current maximum scale factor) fixes this.

The bug affects the spinnies as well. But there, I think the blurred version actually looks better than the oversized one, which is somehow missing proper anti-aliasing.

Revision history for this message
ronso0 (ronso0) wrote :

Probably there's already an unperceived blur at normal size, but it's not obvious since size in skin (111*111px) doesn't differ much from svg size (96*96px)

description: updated
Revision history for this message
ronso0 (ronso0) wrote :

workaround/fix for Tango in https://github.com/mixxxdj/mixxx/pull/1531

ronso0 (ronso0)
description: updated
Revision history for this message
ronso0 (ronso0) wrote :
Revision history for this message
Swiftb0y (swiftb0y) wrote :

Mixxx now uses GitHub for bug tracking. This bug has been migrated to:
https://github.com/mixxxdj/mixxx/issues/9165

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