Improve play_indicator and cue_indiactor timing to blink in sync
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Wishlist
|
Daniel Schürmann |
Bug Description
If you have a skin that make use of play_indicator and cue_indiactor controls, they currently blink with in the same interval, but with different timings.
Are 4 decks connected it can happen that 8 controls all blink with a different timing. This makes the use as INDICATOR meaningless, its just noise.
Controls introduced in https:/
How to reproduce:
* Select a skin with the indicator controls connected (e.g. shade)
* Select Pioneer Cue mode (for most visible effect)
* Load tracks to decks, set a cue point on ecah track and hit play
* Now hit pause on each deck
* See a wild blinking occur on the CUE and PLAY buttons
Proposal:
Keep the different intervals for play_indicator and cue_indiactor but let the respective indicators for deck 1-n blink with the same timing.
Some competitors already do this, and it really helps to keep track .
Changed in mixxx: | |
status: | New → Confirmed |
importance: | Undecided → Wishlist |
summary: |
- Improve play_indicator and cue_indiactor timing to blink less nervous + Improve play_indicator and cue_indiactor timing to blink in sync |
Changed in mixxx: | |
status: | In Progress → Fix Committed |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
https:/ /github. com/mixxxdj/ mixxx/pull/ 669