Advanced Samplers Transport

Bug #1424679 reported by Sergey Ukolov on 2015-02-23
This bug affects 1 person
Affects Status Importance Assigned to Milestone

Bug Description

This bug is for some samples sync and transport suggestions (absolutely not critical, but technically easy to code, may be very helpful and interesting and finally make samplers to have any significant differences from the main decks):

1) Allow option for silence detection on start and at end of the sample (should be disableable)
2) Allow short (not necessarily short) samples to sync their full length to selected number of beats. For example it should allow easy syncing of drumloops with silence auto detection or easy syncing some FXs with some sounds sparsed over all length of loop without silence auto detection.
3) Allow triggering sample at each number of master beats (may be allow to specify how many times it should by played?) and allow relative syncing for it (to snap not only beatgrid lines but any place between them).

---------- after funny stuff goes ---------

4) Ping-pong loops
5) Triggering on triplets

Sergey Ukolov (zezic) on 2015-02-23
description: updated
RJ Skerry-Ryan (rryan) on 2018-09-21
Changed in mixxx:
importance: Undecided → Wishlist
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